mesa: Remove some dead helper functions.

Dead since the _MaxElement removal, but these functions seemed generally
applicable, so I decided to remove them in a separate patch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Kenneth Graunke 2014-09-14 23:21:48 -07:00
parent a04605a8ca
commit 8c16a0d7ba

View file

@ -78,32 +78,6 @@ extern void
_mesa_update_vao_client_arrays(struct gl_context *ctx,
struct gl_vertex_array_object *vao);
/** Returns the bitmask of all enabled arrays in fixed function mode.
*
* In fixed function mode only the traditional fixed function arrays
* are available.
*/
static inline GLbitfield64
_mesa_array_object_get_enabled_ff(const struct gl_vertex_array_object *vao)
{
return vao->_Enabled & VERT_BIT_FF_ALL;
}
/** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
*
* In arb/glsl shader mode all the fixed function and the arb/glsl generic
* arrays are available. Only the first generic array takes
* precedence over the legacy position array.
*/
static inline GLbitfield64
_mesa_array_object_get_enabled_arb(const struct gl_vertex_array_object *vao)
{
GLbitfield64 enabled = vao->_Enabled;
return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0));
}
/*
* API functions
*/