intel/brw: Simplify @file annotations

Doxygen documentation says

> If the file name is omitted (i.e. the line after \file is left
> blank) then the documentation block that contains the \file command will
> belong to the file it is located in.

so we can omit the filename itself when using the annotation.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30168>
This commit is contained in:
Caio Oliveira 2024-07-13 00:19:44 -07:00 committed by Marge Bot
parent 1a8b232115
commit 8ba8e33c39
26 changed files with 26 additions and 26 deletions

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@ -29,7 +29,7 @@
#include "util/u_dynarray.h"
#include "brw_fs.h"
/** @file brw_cfg.cpp
/** @file
*
* Walks the shader instructions generated and creates a set of basic
* blocks with successor/predecessor edges connecting them.

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_dead_control_flow.cpp
/** @file
*
* This file implements the dead control flow elimination optimization pass.
*/

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@ -21,7 +21,7 @@
*/
/**
* @file brw_debug_recompiles.c
* @file
*/
#include <stdio.h>

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_eu_compact.c
/** @file
*
* Instruction compaction is a feature of G45 and newer hardware that allows
* for a smaller instruction encoding.

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_eu_validate.c
/** @file
*
* This file implements a pass that validates shader assembly.
*

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_fs.cpp
/** @file
*
* This file drives the GLSL IR -> LIR translation, contains the
* optimizations on the LIR, and drives the generation of native code

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_fs_bank_conflicts.cpp
/** @file
*
* This file contains a GRF bank conflict mitigation pass. The pass is
* intended to be run after register allocation and works by rearranging the

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@ -25,7 +25,7 @@
#include "brw_cfg.h"
#include "brw_eu.h"
/** @file brw_fs_cmod_propagation.cpp
/** @file
*
* Implements a pass that propagates the conditional modifier from a CMP x 0.0
* instruction into the instruction that generated x. For instance, in this

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_fs_combine_constants.cpp
/** @file
*
* This file contains the opt_combine_constants() pass that runs after the
* regular optimization loop. It passes over the instruction list and promotes

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_fs_copy_propagation.cpp
/** @file
*
* Support for global copy propagation in two passes: A local pass that does
* intra-block copy (and constant) propagation, and a global pass that uses

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@ -28,7 +28,7 @@
#include "brw_fs_builder.h"
#include "brw_cfg.h"
/** @file brw_fs_cse.cpp
/** @file
*
* Support for SSA-based global Common Subexpression Elimination (CSE).
*/

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@ -25,7 +25,7 @@
#include "brw_fs_live_variables.h"
#include "brw_cfg.h"
/** @file brw_fs_dead_code_eliminate.cpp
/** @file
*
* Dataflow-aware dead code elimination.
*

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_fs_generator.cpp
/** @file
*
* This file supports generating code from the FS LIR to the actual
* native instructions.

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@ -32,7 +32,7 @@ using namespace brw;
#define MAX_INSTRUCTION (1 << 30)
/** @file brw_fs_live_variables.cpp
/** @file
*
* Support for calculating liveness information about virtual GRFs.
*

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_fs_register_coalesce.cpp
/** @file
*
* Implements register coalescing: Checks if the two registers involved in a
* raw move don't interfere, in which case they can both be stored in the same

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@ -27,7 +27,7 @@
using namespace brw;
/** @file brw_fs_saturate_propagation.cpp
/** @file
*
* Implements a pass that propagates the SAT modifier from a MOV.SAT into the
* instruction that produced the source of the MOV.SAT, thereby allowing the

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_fs_scoreboard.cpp
/** @file
*
* Gfx12+ hardware lacks the register scoreboard logic that used to guarantee
* data coherency between register reads and writes in previous generations.

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@ -25,7 +25,7 @@
#include "brw_fs_builder.h"
#include "brw_cfg.h"
/** @file brw_fs_sel_peephole.cpp
/** @file
*
* This file contains the opt_peephole_sel() optimization pass that replaces
* MOV instructions to the same destination in the "then" and "else" bodies of

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_fs_validate.cpp
/** @file
*
* Implements a pass that validates various invariants of the IR. The current
* pass only validates that GRF's uses are sane. More can be added later.

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@ -21,7 +21,7 @@
* IN THE SOFTWARE.
*/
/** @file brw_fs_visitor.cpp
/** @file
*
* This file supports generating the FS LIR from the GLSL IR. The LIR
* makes it easier to do backend-specific optimizations than doing so

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@ -22,7 +22,7 @@
*/
/**
* @file brw_inst.h
* @file
*
* A representation of i965 EU assembly instructions, with helper methods to
* get and set various fields. This is the actual hardware format.

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@ -22,7 +22,7 @@
*/
/**
* @file brw_lower_logical_sends.cpp
* @file
*/
#include "brw_eu.h"

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@ -25,7 +25,7 @@
using namespace brw;
/** @file brw_predicated_break.cpp
/** @file
*
* Loops are often structured as
*

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@ -29,7 +29,7 @@
* Keith Whitwell <keithw@vmware.com>
*/
/** @file brw_reg.h
/** @file
*
* This file defines struct brw_reg, which is our representation for EU
* registers. They're not a hardware specific format, just an abstraction

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@ -33,7 +33,7 @@
using namespace brw;
/** @file brw_fs_schedule_instructions.cpp
/** @file
*
* List scheduling of FS instructions.
*

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@ -22,7 +22,7 @@
*/
/**
* @file brw_vue_map.c
* @file
*
* This file computes the "VUE map" for a (non-fragment) shader stage, which
* describes the layout of its output varyings. The VUE map is used to match