intel: Clarify intel_screen_make_configs

This function felt sloppy, so this patch cleans it up a little bit.

- Rename `color` to `i`. It is not a color value, only an iterator int.
- Move `depth_bits[0] = 0` into the non-accum loop because that is where
  it used. The accum loop later overwrites depth_bits[0].
- Rename `depth_factor` to `num_depth_stencil_bits`.
- Redefine `msaa_samples_array` as static const because it is never
  modified. Rename to `singlesample_samples`.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
This commit is contained in:
Chad Versace 2012-08-02 14:51:47 -07:00
parent a4bf68ca50
commit 8b5d68dd28

View file

@ -828,14 +828,13 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
};
static const uint8_t singlesample_samples[1] = {0};
GLenum fb_format[3];
GLenum fb_type[3];
uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
int color;
uint8_t depth_bits[4], stencil_bits[4];
__DRIconfig **configs = NULL;
msaa_samples_array[0] = 0;
fb_format[0] = GL_RGB;
fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
@ -845,21 +844,21 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
fb_format[2] = GL_BGRA;
fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
depth_bits[0] = 0;
stencil_bits[0] = 0;
/* Generate a rich set of useful configs that do not include an
* accumulation buffer.
*/
for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
for (int i = 0; i < ARRAY_SIZE(fb_format); i++) {
__DRIconfig **new_configs;
int depth_factor;
const int num_depth_stencil_bits = 2;
/* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
* buffer that has a different number of bits per pixel than the color
* buffer. This isn't yet supported here.
*/
if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
depth_bits[0] = 0;
stencil_bits[0] = 0;
if (fb_type[i] == GL_UNSIGNED_SHORT_5_6_5) {
depth_bits[1] = 16;
stencil_bits[1] = 0;
} else {
@ -867,16 +866,13 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
stencil_bits[1] = 8;
}
depth_factor = 2;
new_configs = driCreateConfigs(fb_format[color], fb_type[color],
new_configs = driCreateConfigs(fb_format[i], fb_type[i],
depth_bits,
stencil_bits,
depth_factor,
num_depth_stencil_bits,
back_buffer_modes,
ARRAY_SIZE(back_buffer_modes),
msaa_samples_array,
ARRAY_SIZE(msaa_samples_array),
singlesample_samples, 1,
false);
configs = driConcatConfigs(configs, new_configs);
}
@ -884,10 +880,10 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
/* Generate the minimum possible set of configs that include an
* accumulation buffer.
*/
for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
for (int i = 0; i < ARRAY_SIZE(fb_format); i++) {
__DRIconfig **new_configs;
if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
if (fb_type[i] == GL_UNSIGNED_SHORT_5_6_5) {
depth_bits[0] = 16;
stencil_bits[0] = 0;
} else {
@ -895,10 +891,10 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
stencil_bits[0] = 8;
}
new_configs = driCreateConfigs(fb_format[color], fb_type[color],
new_configs = driCreateConfigs(fb_format[i], fb_type[i],
depth_bits, stencil_bits, 1,
back_buffer_modes + 1, 1,
msaa_samples_array, 1,
singlesample_samples, 1,
true);
configs = driConcatConfigs(configs, new_configs);
}