mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-08 19:58:09 +02:00
mesa: formatting fixes, 78-column wrappings in dd.h
Trivial.
This commit is contained in:
parent
deb9dd6e27
commit
8b3e383820
1 changed files with 56 additions and 33 deletions
|
|
@ -182,9 +182,9 @@ struct dd_function_table {
|
|||
* GL_TEXTURE_CUBE_MAP_[POSITIVE/NEGATIVE]_[XYZ].
|
||||
* Called by glTexImage(), etc.
|
||||
*/
|
||||
mesa_format (*ChooseTextureFormat)( struct gl_context *ctx,
|
||||
GLenum target, GLint internalFormat,
|
||||
GLenum srcFormat, GLenum srcType );
|
||||
mesa_format (*ChooseTextureFormat)(struct gl_context *ctx,
|
||||
GLenum target, GLint internalFormat,
|
||||
GLenum srcFormat, GLenum srcType );
|
||||
|
||||
/**
|
||||
* Determine sample counts support for a particular target and format
|
||||
|
|
@ -403,9 +403,11 @@ struct dd_function_table {
|
|||
*/
|
||||
/*@{*/
|
||||
/** Bind a vertex/fragment program */
|
||||
void (*BindProgram)(struct gl_context *ctx, GLenum target, struct gl_program *prog);
|
||||
void (*BindProgram)(struct gl_context *ctx, GLenum target,
|
||||
struct gl_program *prog);
|
||||
/** Allocate a new program */
|
||||
struct gl_program * (*NewProgram)(struct gl_context *ctx, GLenum target, GLuint id);
|
||||
struct gl_program * (*NewProgram)(struct gl_context *ctx, GLenum target,
|
||||
GLuint id);
|
||||
/** Delete a program */
|
||||
void (*DeleteProgram)(struct gl_context *ctx, struct gl_program *prog);
|
||||
/**
|
||||
|
|
@ -439,7 +441,8 @@ struct dd_function_table {
|
|||
* This gives drivers an opportunity to clone the IR and make their
|
||||
* own transformations on it for the purposes of code generation.
|
||||
*/
|
||||
GLboolean (*LinkShader)(struct gl_context *ctx, struct gl_shader_program *shader);
|
||||
GLboolean (*LinkShader)(struct gl_context *ctx,
|
||||
struct gl_shader_program *shader);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
|
|
@ -457,7 +460,8 @@ struct dd_function_table {
|
|||
/** Set the blend color */
|
||||
void (*BlendColor)(struct gl_context *ctx, const GLfloat color[4]);
|
||||
/** Set the blend equation */
|
||||
void (*BlendEquationSeparate)(struct gl_context *ctx, GLenum modeRGB, GLenum modeA);
|
||||
void (*BlendEquationSeparate)(struct gl_context *ctx,
|
||||
GLenum modeRGB, GLenum modeA);
|
||||
void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer,
|
||||
GLenum modeRGB, GLenum modeA);
|
||||
/** Specify pixel arithmetic */
|
||||
|
|
@ -468,7 +472,7 @@ struct dd_function_table {
|
|||
GLenum sfactorRGB, GLenum dfactorRGB,
|
||||
GLenum sfactorA, GLenum dfactorA);
|
||||
/** Specify a plane against which all geometry is clipped */
|
||||
void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *equation );
|
||||
void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *eq);
|
||||
/** Enable and disable writing of frame buffer color components */
|
||||
void (*ColorMask)(struct gl_context *ctx, GLboolean rmask, GLboolean gmask,
|
||||
GLboolean bmask, GLboolean amask );
|
||||
|
|
@ -489,7 +493,7 @@ struct dd_function_table {
|
|||
/** Specify the current buffer for writing */
|
||||
void (*DrawBuffer)( struct gl_context *ctx, GLenum buffer );
|
||||
/** Specify the buffers for writing for fragment programs*/
|
||||
void (*DrawBuffers)( struct gl_context *ctx, GLsizei n, const GLenum *buffers );
|
||||
void (*DrawBuffers)(struct gl_context *ctx, GLsizei n, const GLenum *buffers);
|
||||
/** Enable or disable server-side gl capabilities */
|
||||
void (*Enable)(struct gl_context *ctx, GLenum cap, GLboolean state);
|
||||
/** Specify fog parameters */
|
||||
|
|
@ -503,7 +507,8 @@ struct dd_function_table {
|
|||
void (*Lightfv)(struct gl_context *ctx, GLenum light,
|
||||
GLenum pname, const GLfloat *params );
|
||||
/** Set the lighting model parameters */
|
||||
void (*LightModelfv)(struct gl_context *ctx, GLenum pname, const GLfloat *params);
|
||||
void (*LightModelfv)(struct gl_context *ctx, GLenum pname,
|
||||
const GLfloat *params);
|
||||
/** Specify the line stipple pattern */
|
||||
void (*LineStipple)(struct gl_context *ctx, GLint factor, GLushort pattern );
|
||||
/** Specify the width of rasterized lines */
|
||||
|
|
@ -558,14 +563,14 @@ struct dd_function_table {
|
|||
void (*BindBuffer)( struct gl_context *ctx, GLenum target,
|
||||
struct gl_buffer_object *obj );
|
||||
|
||||
struct gl_buffer_object * (*NewBufferObject)( struct gl_context *ctx, GLuint buffer,
|
||||
GLenum target );
|
||||
struct gl_buffer_object * (*NewBufferObject)(struct gl_context *ctx,
|
||||
GLuint buffer, GLenum target);
|
||||
|
||||
void (*DeleteBuffer)( struct gl_context *ctx, struct gl_buffer_object *obj );
|
||||
|
||||
GLboolean (*BufferData)( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
|
||||
const GLvoid *data, GLenum usage,
|
||||
struct gl_buffer_object *obj );
|
||||
GLboolean (*BufferData)(struct gl_context *ctx, GLenum target,
|
||||
GLsizeiptrARB size, const GLvoid *data, GLenum usage,
|
||||
struct gl_buffer_object *obj);
|
||||
|
||||
void (*BufferSubData)( struct gl_context *ctx, GLintptrARB offset,
|
||||
GLsizeiptrARB size, const GLvoid *data,
|
||||
|
|
@ -607,22 +612,34 @@ struct dd_function_table {
|
|||
*/
|
||||
/*@{*/
|
||||
/* variations on ObjectPurgeable */
|
||||
GLenum (*BufferObjectPurgeable)( struct gl_context *ctx, struct gl_buffer_object *obj, GLenum option );
|
||||
GLenum (*RenderObjectPurgeable)( struct gl_context *ctx, struct gl_renderbuffer *obj, GLenum option );
|
||||
GLenum (*TextureObjectPurgeable)( struct gl_context *ctx, struct gl_texture_object *obj, GLenum option );
|
||||
GLenum (*BufferObjectPurgeable)(struct gl_context *ctx,
|
||||
struct gl_buffer_object *obj, GLenum option);
|
||||
GLenum (*RenderObjectPurgeable)(struct gl_context *ctx,
|
||||
struct gl_renderbuffer *obj, GLenum option);
|
||||
GLenum (*TextureObjectPurgeable)(struct gl_context *ctx,
|
||||
struct gl_texture_object *obj,
|
||||
GLenum option);
|
||||
|
||||
/* variations on ObjectUnpurgeable */
|
||||
GLenum (*BufferObjectUnpurgeable)( struct gl_context *ctx, struct gl_buffer_object *obj, GLenum option );
|
||||
GLenum (*RenderObjectUnpurgeable)( struct gl_context *ctx, struct gl_renderbuffer *obj, GLenum option );
|
||||
GLenum (*TextureObjectUnpurgeable)( struct gl_context *ctx, struct gl_texture_object *obj, GLenum option );
|
||||
GLenum (*BufferObjectUnpurgeable)(struct gl_context *ctx,
|
||||
struct gl_buffer_object *obj,
|
||||
GLenum option);
|
||||
GLenum (*RenderObjectUnpurgeable)(struct gl_context *ctx,
|
||||
struct gl_renderbuffer *obj,
|
||||
GLenum option);
|
||||
GLenum (*TextureObjectUnpurgeable)(struct gl_context *ctx,
|
||||
struct gl_texture_object *obj,
|
||||
GLenum option);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name Functions for GL_EXT_framebuffer_{object,blit,discard}.
|
||||
*/
|
||||
/*@{*/
|
||||
struct gl_framebuffer * (*NewFramebuffer)(struct gl_context *ctx, GLuint name);
|
||||
struct gl_renderbuffer * (*NewRenderbuffer)(struct gl_context *ctx, GLuint name);
|
||||
struct gl_framebuffer * (*NewFramebuffer)(struct gl_context *ctx,
|
||||
GLuint name);
|
||||
struct gl_renderbuffer * (*NewRenderbuffer)(struct gl_context *ctx,
|
||||
GLuint name);
|
||||
void (*BindFramebuffer)(struct gl_context *ctx, GLenum target,
|
||||
struct gl_framebuffer *drawFb,
|
||||
struct gl_framebuffer *readFb);
|
||||
|
|
@ -643,7 +660,8 @@ struct dd_function_table {
|
|||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
||||
GLbitfield mask, GLenum filter);
|
||||
void (*DiscardFramebuffer)(struct gl_context *ctx,
|
||||
GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
||||
GLenum target, GLsizei numAttachments,
|
||||
const GLenum *attachments);
|
||||
|
||||
/**
|
||||
* \name Query objects
|
||||
|
|
@ -688,17 +706,19 @@ struct dd_function_table {
|
|||
*/
|
||||
/*@{*/
|
||||
struct gl_array_object * (*NewArrayObject)(struct gl_context *ctx, GLuint id);
|
||||
void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_array_object *obj);
|
||||
void (*BindArrayObject)(struct gl_context *ctx, struct gl_array_object *obj);
|
||||
void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_array_object *);
|
||||
void (*BindArrayObject)(struct gl_context *ctx, struct gl_array_object *);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name GLSL-related functions (ARB extensions and OpenGL 2.x)
|
||||
*/
|
||||
/*@{*/
|
||||
struct gl_shader *(*NewShader)(struct gl_context *ctx, GLuint name, GLenum type);
|
||||
struct gl_shader *(*NewShader)(struct gl_context *ctx,
|
||||
GLuint name, GLenum type);
|
||||
void (*DeleteShader)(struct gl_context *ctx, struct gl_shader *shader);
|
||||
struct gl_shader_program *(*NewShaderProgram)(struct gl_context *ctx, GLuint name);
|
||||
struct gl_shader_program *(*NewShaderProgram)(struct gl_context *ctx,
|
||||
GLuint name);
|
||||
void (*DeleteShaderProgram)(struct gl_context *ctx,
|
||||
struct gl_shader_program *shProg);
|
||||
void (*UseProgram)(struct gl_context *ctx, struct gl_shader_program *shProg);
|
||||
|
|
@ -805,7 +825,8 @@ struct dd_function_table {
|
|||
*/
|
||||
/*@{*/
|
||||
struct gl_sync_object * (*NewSyncObject)(struct gl_context *, GLenum);
|
||||
void (*FenceSync)(struct gl_context *, struct gl_sync_object *, GLenum, GLbitfield);
|
||||
void (*FenceSync)(struct gl_context *, struct gl_sync_object *,
|
||||
GLenum, GLbitfield);
|
||||
void (*DeleteSyncObject)(struct gl_context *, struct gl_sync_object *);
|
||||
void (*CheckSync)(struct gl_context *, struct gl_sync_object *);
|
||||
void (*ClientWaitSync)(struct gl_context *, struct gl_sync_object *,
|
||||
|
|
@ -815,9 +836,11 @@ struct dd_function_table {
|
|||
/*@}*/
|
||||
|
||||
/** GL_NV_conditional_render */
|
||||
void (*BeginConditionalRender)(struct gl_context *ctx, struct gl_query_object *q,
|
||||
void (*BeginConditionalRender)(struct gl_context *ctx,
|
||||
struct gl_query_object *q,
|
||||
GLenum mode);
|
||||
void (*EndConditionalRender)(struct gl_context *ctx, struct gl_query_object *q);
|
||||
void (*EndConditionalRender)(struct gl_context *ctx,
|
||||
struct gl_query_object *q);
|
||||
|
||||
/**
|
||||
* \name GL_OES_draw_texture interface
|
||||
|
|
@ -859,8 +882,8 @@ struct dd_function_table {
|
|||
* Begin/EndTransformFeedback block.
|
||||
*/
|
||||
GLsizei (*GetTransformFeedbackVertexCount)(struct gl_context *ctx,
|
||||
struct gl_transform_feedback_object *obj,
|
||||
GLuint stream);
|
||||
struct gl_transform_feedback_object *obj,
|
||||
GLuint stream);
|
||||
|
||||
/**
|
||||
* \name GL_NV_texture_barrier interface
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue