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mesa: remove unused variables from gl_program
Reviewed-by: Brian Paul <brianp@vmware.com>
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1 changed files with 0 additions and 2 deletions
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@ -2097,8 +2097,6 @@ struct gl_program
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GLbitfield64 DoubleInputsRead; /**< Bitmask of which input regs are read and are doubles */
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GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
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GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */
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GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */
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GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */
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GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; /**< TEXTURE_x_BIT bitmask */
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GLbitfield SamplersUsed; /**< Bitfield of which samplers are used */
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GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */
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