diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c index 3e2e079c3fb..e0de0744150 100644 --- a/src/broadcom/compiler/nir_to_vir.c +++ b/src/broadcom/compiler/nir_to_vir.c @@ -2439,11 +2439,6 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr) vir_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0)); break; - case nir_intrinsic_load_alpha_ref_float: - ntq_store_dest(c, &instr->dest, 0, - vir_uniform(c, QUNIFORM_ALPHA_REF, 0)); - break; - case nir_intrinsic_load_line_coord: ntq_store_dest(c, &instr->dest, 0, vir_MOV(c, c->line_x)); break; diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c index f5e70773231..3ce8fe4c35f 100644 --- a/src/broadcom/compiler/vir.c +++ b/src/broadcom/compiler/vir.c @@ -972,12 +972,6 @@ v3d_nir_lower_fs_late(struct v3d_compile *c) if (c->fs_key->clamp_color) NIR_PASS_V(c->s, nir_lower_clamp_color_outputs); - if (c->fs_key->alpha_test) { - NIR_PASS_V(c->s, nir_lower_alpha_test, - c->fs_key->alpha_test_func, - false, NULL); - } - /* In OpenGL the fragment shader can't read gl_ClipDistance[], but * Vulkan allows it, in which case the SPIR-V compiler will declare * VARING_SLOT_CLIP_DIST0 as compact array variable. Pass true as diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c index c2944c5dddd..0c5327c63bc 100644 --- a/src/gallium/drivers/v3d/v3d_screen.c +++ b/src/gallium/drivers/v3d/v3d_screen.c @@ -259,6 +259,9 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_UMA: return 1; + case PIPE_CAP_ALPHA_TEST: + return 0; + /* Geometry shaders */ case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: /* Minimum required by GLES 3.2 */