diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html index 66aafcb51ef..5b2fc78c6a3 100644 --- a/docs/relnotes-7.10.1.html +++ b/docs/relnotes-7.10.1.html @@ -46,6 +46,14 @@ with in, out, attribute, and varying.
  • Fix numerous issues handling precision qualifiers in GLSL ES.
  • +
  • Fixed a few GLX protocol encoder bugs (Julien Cristau)
  • + +
  • Assorted Gallium llvmpipe driver bug fixes
  • + +
  • Assorted Mesa/Gallium state tracker bug fixes
  • + +
  • Bug 26795 - gl_FragCoord off by one in Gallium drivers.
  • +
  • Bug 29164 - [GLSL 1.20] invariant variable shouldn't be used before declaration
  • Bug 29823 - GetUniform[if]v busted
  • @@ -62,6 +70,8 @@ with in, out, attribute, and varying.
  • Bug 32375 - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv
  • +
  • Bug 32541 - Segmentation Fault while running an HDR (high dynamic range) rendering demo
  • +
  • Bug 32569 - [gles2] glGetShaderPrecisionFormat not implemented yet
  • Bug 32695 - [glsl] SIGSEGV glcpp/glcpp-parse.y:833
  • @@ -78,6 +88,12 @@ with in, out, attribute, and varying.
  • Bug 33316 - uniform array will be allocate one line more and initialize it when it was freed will abort
  • +
  • Bug 33386 - Dubious assembler in read_rgba_span_x86.S
  • + +
  • Bug 33388 - Dubious assembler in xform4.S
  • + +
  • Bug 33433 - Error in x86-64 API dispatch code.
  • +
  • Bug 33507 - [glsl] GLSL preprocessor modulus by zero crash
  • Bug 33508 - [glsl] GLSL compiler modulus by zero crash
  • @@ -100,19 +116,6 @@ with in, out, attribute, and varying. -
  • Fixed a few GLX protocol encoder bugs (Julien Cristau)
  • - -
  • Bug 26795 - gl_FragCoord off by one in Gallium drivers.
  • - -
  • Bug 33433 - Error in x86-64 API dispatch code.
  • - -
  • Bug 33386 and Bug 33388 - bad assembly code in vertex transfomration code.
  • - -
  • Assorted Gallium llvmpipe driver bug fixes
  • - -
  • Assorted Mesa/Gallium state tracker bug fixes
  • - -