diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html
index 66aafcb51ef..5b2fc78c6a3 100644
--- a/docs/relnotes-7.10.1.html
+++ b/docs/relnotes-7.10.1.html
@@ -46,6 +46,14 @@ with in, out, attribute, and varying.
Fix numerous issues handling precision qualifiers in GLSL ES.
+Fixed a few GLX protocol encoder bugs (Julien Cristau)
+
+Assorted Gallium llvmpipe driver bug fixes
+
+Assorted Mesa/Gallium state tracker bug fixes
+
+Bug 26795 - gl_FragCoord off by one in Gallium drivers.
+
Bug 29164 - [GLSL 1.20] invariant variable shouldn't be used before declaration
Bug 29823 - GetUniform[if]v busted
@@ -62,6 +70,8 @@ with in, out, attribute, and varying.
Bug 32375 - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv
+Bug 32541 - Segmentation Fault while running an HDR (high dynamic range) rendering demo
+
Bug 32569 - [gles2] glGetShaderPrecisionFormat not implemented yet
Bug 32695 - [glsl] SIGSEGV glcpp/glcpp-parse.y:833
@@ -78,6 +88,12 @@ with in, out, attribute, and varying.
Bug 33316 - uniform array will be allocate one line more and initialize it when it was freed will abort
+Bug 33386 - Dubious assembler in read_rgba_span_x86.S
+
+Bug 33388 - Dubious assembler in xform4.S
+
+Bug 33433 - Error in x86-64 API dispatch code.
+
Bug 33507 - [glsl] GLSL preprocessor modulus by zero crash
Bug 33508 - [glsl] GLSL compiler modulus by zero crash
@@ -100,19 +116,6 @@ with in, out, attribute, and varying.
-Fixed a few GLX protocol encoder bugs (Julien Cristau)
-
-Bug 26795 - gl_FragCoord off by one in Gallium drivers.
-
-Bug 33433 - Error in x86-64 API dispatch code.
-
-Bug 33386 and Bug 33388 - bad assembly code in vertex transfomration code.
-
-Assorted Gallium llvmpipe driver bug fixes
-
-Assorted Mesa/Gallium state tracker bug fixes
-
-