llvmpipe: Fix shader variant key construction.

Fixes the blank screen on non-64bit mode.
This commit is contained in:
José Fonseca 2009-08-24 15:55:15 +01:00
parent 1e6cc1cf37
commit 8aa62cead7

View file

@ -663,14 +663,14 @@ make_variant_key(struct llvmpipe_context *lp,
{
memset(key, 0, sizeof *key);
memcpy(&key->depth, &lp->depth_stencil->depth, sizeof &key->depth);
memcpy(&key->depth, &lp->depth_stencil->depth, sizeof key->depth);
key->alpha.enabled = lp->depth_stencil->alpha.enabled;
if(key->alpha.enabled)
key->alpha.func = lp->depth_stencil->alpha.func;
/* alpha.ref_value is passed in jit_context */
memcpy(&key->blend, lp->blend, sizeof &key->blend);
memcpy(&key->blend, lp->blend, sizeof key->blend);
}