freedreno/ir3: Dump const state with shader disasm

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14231>
This commit is contained in:
Rob Clark 2021-12-03 16:29:13 -08:00 committed by Marge Bot
parent 9766a5721d
commit 8a21b2fda0

View file

@ -655,6 +655,49 @@ output_name(struct ir3_shader_variant *so, int i)
}
}
static void
dump_const_state(struct ir3_shader_variant *so, FILE *out)
{
const struct ir3_const_state *cs = ir3_const_state(so);
const struct ir3_ubo_analysis_state *us = &cs->ubo_state;
fprintf(out, "; num_ubos: %u\n", cs->num_ubos);
fprintf(out, "; num_driver_params: %u\n", cs->num_driver_params);
fprintf(out, "; offsets:\n");
if (cs->offsets.ubo != ~0)
fprintf(out, "; ubo: c%u.x\n", cs->offsets.ubo);
if (cs->offsets.image_dims != ~0)
fprintf(out, "; image_dims: c%u.x\n", cs->offsets.image_dims);
if (cs->offsets.kernel_params != ~0)
fprintf(out, "; kernel_params: c%u.x\n", cs->offsets.kernel_params);
if (cs->offsets.driver_param != ~0)
fprintf(out, "; driver_param: c%u.x\n", cs->offsets.driver_param);
if (cs->offsets.tfbo != ~0)
fprintf(out, "; tfbo: c%u.x\n", cs->offsets.tfbo);
if (cs->offsets.primitive_param != ~0)
fprintf(out, "; primitive_params: c%u.x\n", cs->offsets.primitive_param);
if (cs->offsets.primitive_map != ~0)
fprintf(out, "; primitive_map: c%u.x\n", cs->offsets.primitive_map);
fprintf(out, "; ubo_state:\n");
fprintf(out, "; num_enabled: %u\n", us->num_enabled);
for (unsigned i = 0; i < us->num_enabled; i++) {
const struct ir3_ubo_range *r = &us->range[i];
assert((r->offset % 16) == 0);
fprintf(out, "; range[%u]:\n", i);
fprintf(out, "; block: %u\n", r->ubo.block);
if (r->ubo.bindless)
fprintf(out, "; bindless_base: %u\n", r->ubo.bindless_base);
fprintf(out, "; offset: c%u.x\n", r->offset/16);
unsigned size = r->end - r->start;
assert((size % 16) == 0);
fprintf(out, "; size: %u vec4 (%ub -> %ub)\n", (size/16), r->start, r->end);
}
}
void
ir3_shader_disasm(struct ir3_shader_variant *so, uint32_t *bin, FILE *out)
{
@ -664,6 +707,8 @@ ir3_shader_disasm(struct ir3_shader_variant *so, uint32_t *bin, FILE *out)
uint8_t regid;
unsigned i;
dump_const_state(so, out);
foreach_input_n (instr, i, ir) {
reg = instr->dsts[0];
regid = reg->num;