freedreno/a6xx: don't pre-dispatch texture fetch on accident

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
This commit is contained in:
Rob Clark 2019-06-06 09:53:15 -07:00
parent b820c09fa8
commit 8a02ca807d

View file

@ -296,8 +296,11 @@ setup_stateobj(struct fd_ringbuffer *ring, struct fd6_program_state *state,
OUT_RING(ring, 0); /* SP_GS_CONFIG */
OUT_RING(ring, 0); /* SP_GS_INSTRLEN */
/* I believe this is related to pre-dispatch texture fetch.. we probably
* should't turn it on by accident:
*/
OUT_PKT4(ring, REG_A6XX_SP_UNKNOWN_A99E, 1);
OUT_RING(ring, 0x7fc0);
OUT_RING(ring, 0x0);
OUT_PKT4(ring, REG_A6XX_SP_UNKNOWN_A9A8, 1);
OUT_RING(ring, 0);