i965: Add shader cache support for compute

v2:
 * Use MAYBE_UNUSED. (Matt)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jordan Justen 2017-03-01 16:52:23 -08:00
parent 42383faf51
commit 8a019f5601
5 changed files with 53 additions and 12 deletions

View file

@ -130,7 +130,7 @@ brw_codegen_cs_prog(struct brw_context *brw,
}
static void
void
brw_cs_populate_key(struct brw_context *brw, struct brw_cs_prog_key *key)
{
struct gl_context *ctx = &brw->ctx;
@ -168,14 +168,20 @@ brw_upload_cs_prog(struct brw_context *brw)
brw_cs_populate_key(brw, &key);
if (!brw_search_cache(&brw->cache, BRW_CACHE_CS_PROG,
&key, sizeof(key),
&brw->cs.base.prog_offset,
&brw->cs.base.prog_data)) {
bool success = brw_codegen_cs_prog(brw, cp, &key);
(void) success;
assert(success);
}
if (brw_search_cache(&brw->cache, BRW_CACHE_CS_PROG,
&key, sizeof(key),
&brw->cs.base.prog_offset,
&brw->cs.base.prog_data))
return;
if (brw_disk_cache_upload_program(brw, MESA_SHADER_COMPUTE))
return;
cp = (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE];
cp->id = key.program_string_id;
MAYBE_UNUSED bool success = brw_codegen_cs_prog(brw, cp, &key);
assert(success);
}

View file

@ -32,6 +32,9 @@ extern "C" {
void
brw_upload_cs_prog(struct brw_context *brw);
void
brw_cs_populate_key(struct brw_context *brw, struct brw_cs_prog_key *key);
#ifdef __cplusplus
}
#endif

View file

@ -31,6 +31,7 @@
#include "brw_context.h"
#include "brw_program.h"
#include "brw_cs.h"
#include "brw_gs.h"
#include "brw_state.h"
#include "brw_vs.h"
@ -137,6 +138,10 @@ read_and_upload(struct brw_context *brw, struct disk_cache *cache,
brw_wm_populate_key(brw, &prog_key.wm);
prog_key.wm.program_string_id = 0;
break;
case MESA_SHADER_COMPUTE:
brw_cs_populate_key(brw, &prog_key.cs);
prog_key.cs.program_string_id = 0;
break;
default:
unreachable("Unsupported stage!");
}
@ -211,6 +216,11 @@ read_and_upload(struct brw_context *brw, struct disk_cache *cache,
cache_id = BRW_CACHE_FS_PROG;
stage_state = &brw->wm.base;
break;
case MESA_SHADER_COMPUTE:
prog_key.cs.program_string_id = brw_program(prog)->id;
cache_id = BRW_CACHE_CS_PROG;
stage_state = &brw->cs.base;
break;
default:
unreachable("Unsupported stage!");
}
@ -288,7 +298,7 @@ write_program_data(struct brw_context *brw, struct gl_program *prog,
}
void
brw_disk_cache_write_program(struct brw_context *brw)
brw_disk_cache_write_render_programs(struct brw_context *brw)
{
struct disk_cache *cache = brw->ctx.Cache;
if (cache == NULL)
@ -350,3 +360,23 @@ brw_disk_cache_write_program(struct brw_context *brw)
MESA_SHADER_FRAGMENT);
}
}
void
brw_disk_cache_write_compute_program(struct brw_context *brw)
{
struct disk_cache *cache = brw->ctx.Cache;
if (cache == NULL)
return;
struct gl_program *prog =
brw->ctx._Shader->CurrentProgram[MESA_SHADER_COMPUTE];
if (prog && !prog->program_written_to_cache) {
struct brw_cs_prog_key cs_key;
brw_cs_populate_key(brw, &cs_key);
cs_key.program_string_id = 0;
write_program_data(brw, prog, &cs_key, brw->cs.base.prog_data,
brw->cs.base.prog_offset, cache,
MESA_SHADER_COMPUTE);
}
}

View file

@ -134,7 +134,8 @@ void gen8_write_pma_stall_bits(struct brw_context *brw,
/* brw_disk_cache.c */
bool brw_disk_cache_upload_program(struct brw_context *brw,
gl_shader_stage stage);
void brw_disk_cache_write_program(struct brw_context *brw);
void brw_disk_cache_write_compute_program(struct brw_context *brw);
void brw_disk_cache_write_render_programs(struct brw_context *brw);
/***********************************************************************
* brw_state.c

View file

@ -419,9 +419,10 @@ brw_upload_programs(struct brw_context *brw,
brw_upload_sf_prog(brw);
}
brw_disk_cache_write_program(brw);
brw_disk_cache_write_render_programs(brw);
} else if (pipeline == BRW_COMPUTE_PIPELINE) {
brw_upload_cs_prog(brw);
brw_disk_cache_write_compute_program(brw);
}
}