brw: Remove extra interface in brw_cfg types

The C++ one is more used, so let that one remain.  These data structures
are not used from C sources anymore.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33957>
This commit is contained in:
Caio Oliveira 2025-03-07 19:47:01 -08:00 committed by Marge Bot
parent c58ba21ba8
commit 89f0db0aaa
3 changed files with 51 additions and 157 deletions

View file

@ -33,8 +33,6 @@ struct bblock_t;
#include "brw_inst.h"
struct bblock_t;
/**
* CFG edge types.
*
@ -139,77 +137,77 @@ public:
int num;
};
static inline brw_inst *
bblock_start(struct bblock_t *block)
inline brw_inst *
bblock_t::start()
{
return (brw_inst *)exec_list_get_head(&block->instructions);
return (brw_inst *)exec_list_get_head(&instructions);
}
static inline const brw_inst *
bblock_start_const(const struct bblock_t *block)
inline const brw_inst *
bblock_t::start() const
{
return (const brw_inst *)exec_list_get_head_const(&block->instructions);
return (const brw_inst *)exec_list_get_head_const(&instructions);
}
static inline brw_inst *
bblock_end(struct bblock_t *block)
inline brw_inst *
bblock_t::end()
{
return (brw_inst *)exec_list_get_tail(&block->instructions);
return (brw_inst *)exec_list_get_tail(&instructions);
}
static inline const brw_inst *
bblock_end_const(const struct bblock_t *block)
inline const brw_inst *
bblock_t::end() const
{
return (const brw_inst *)exec_list_get_tail_const(&block->instructions);
return (const brw_inst *)exec_list_get_tail_const(&instructions);
}
static inline struct bblock_t *
bblock_next(struct bblock_t *block)
inline bblock_t *
bblock_t::next()
{
if (exec_node_is_tail_sentinel(block->link.next))
if (exec_node_is_tail_sentinel(link.next))
return NULL;
return (struct bblock_t *)block->link.next;
return (struct bblock_t *)link.next;
}
static inline const struct bblock_t *
bblock_next_const(const struct bblock_t *block)
inline const bblock_t *
bblock_t::next() const
{
if (exec_node_is_tail_sentinel(block->link.next))
if (exec_node_is_tail_sentinel(link.next))
return NULL;
return (const struct bblock_t *)block->link.next;
return (const struct bblock_t *)link.next;
}
static inline struct bblock_t *
bblock_prev(struct bblock_t *block)
inline bblock_t *
bblock_t::prev()
{
if (exec_node_is_head_sentinel(block->link.prev))
if (exec_node_is_head_sentinel(link.prev))
return NULL;
return (struct bblock_t *)block->link.prev;
return (struct bblock_t *)link.prev;
}
static inline const struct bblock_t *
bblock_prev_const(const struct bblock_t *block)
inline const bblock_t *
bblock_t::prev() const
{
if (exec_node_is_head_sentinel(block->link.prev))
if (exec_node_is_head_sentinel(link.prev))
return NULL;
return (const struct bblock_t *)block->link.prev;
return (const struct bblock_t *)link.prev;
}
static inline bool
bblock_starts_with_control_flow(const struct bblock_t *block)
inline bool
bblock_t::starts_with_control_flow() const
{
enum opcode op = bblock_start_const(block)->opcode;
enum opcode op = start()->opcode;
return op == BRW_OPCODE_DO || op == BRW_OPCODE_ENDIF;
}
static inline bool
bblock_ends_with_control_flow(const struct bblock_t *block)
inline bool
bblock_t::ends_with_control_flow() const
{
enum opcode op = bblock_end_const(block)->opcode;
enum opcode op = end()->opcode;
return op == BRW_OPCODE_IF ||
op == BRW_OPCODE_ELSE ||
op == BRW_OPCODE_WHILE ||
@ -218,102 +216,22 @@ bblock_ends_with_control_flow(const struct bblock_t *block)
op == SHADER_OPCODE_FLOW;
}
static inline brw_inst *
bblock_first_non_control_flow_inst(struct bblock_t *block)
{
brw_inst *inst = bblock_start(block);
if (bblock_starts_with_control_flow(block))
#ifdef __cplusplus
inst = (brw_inst *)inst->next;
#else
inst = (brw_inst *)inst->link.next;
#endif
return inst;
}
static inline brw_inst *
bblock_last_non_control_flow_inst(struct bblock_t *block)
{
brw_inst *inst = bblock_end(block);
if (bblock_ends_with_control_flow(block))
#ifdef __cplusplus
inst = (brw_inst *)inst->prev;
#else
inst = (brw_inst *)inst->link.prev;
#endif
return inst;
}
inline brw_inst *
bblock_t::start()
{
return bblock_start(this);
}
inline const brw_inst *
bblock_t::start() const
{
return bblock_start_const(this);
}
inline brw_inst *
bblock_t::end()
{
return bblock_end(this);
}
inline const brw_inst *
bblock_t::end() const
{
return bblock_end_const(this);
}
inline bblock_t *
bblock_t::next()
{
return bblock_next(this);
}
inline const bblock_t *
bblock_t::next() const
{
return bblock_next_const(this);
}
inline bblock_t *
bblock_t::prev()
{
return bblock_prev(this);
}
inline const bblock_t *
bblock_t::prev() const
{
return bblock_prev_const(this);
}
inline bool
bblock_t::starts_with_control_flow() const
{
return bblock_starts_with_control_flow(this);
}
inline bool
bblock_t::ends_with_control_flow() const
{
return bblock_ends_with_control_flow(this);
}
inline brw_inst *
bblock_t::first_non_control_flow_inst()
{
return bblock_first_non_control_flow_inst(this);
brw_inst *inst = start();
if (starts_with_control_flow())
inst = (brw_inst *)inst->next;
return inst;
}
inline brw_inst *
bblock_t::last_non_control_flow_inst()
{
return bblock_last_non_control_flow_inst(this);
brw_inst *inst = end();
if (ends_with_control_flow())
inst = (brw_inst *)inst->prev;
return inst;
}
struct cfg_t {
@ -356,52 +274,28 @@ struct cfg_t {
int num_blocks;
};
static inline struct bblock_t *
cfg_first_block(struct cfg_t *cfg)
{
return (struct bblock_t *)exec_list_get_head(&cfg->block_list);
}
static inline const struct bblock_t *
cfg_first_block_const(const struct cfg_t *cfg)
{
return (const struct bblock_t *)exec_list_get_head_const(&cfg->block_list);
}
static inline struct bblock_t *
cfg_last_block(struct cfg_t *cfg)
{
return (struct bblock_t *)exec_list_get_tail(&cfg->block_list);
}
static inline const struct bblock_t *
cfg_last_block_const(const struct cfg_t *cfg)
{
return (const struct bblock_t *)exec_list_get_tail_const(&cfg->block_list);
}
inline bblock_t *
cfg_t::first_block()
{
return cfg_first_block(this);
return (struct bblock_t *)exec_list_get_head(&block_list);
}
const inline bblock_t *
cfg_t::first_block() const
{
return cfg_first_block_const(this);
return (const struct bblock_t *)exec_list_get_head_const(&block_list);
}
inline bblock_t *
cfg_t::last_block()
{
return cfg_last_block(this);
return (struct bblock_t *)exec_list_get_tail(&block_list);
}
const inline bblock_t *
cfg_t::last_block() const
{
return cfg_last_block_const(this);
return (const struct bblock_t *)exec_list_get_tail_const(&block_list);
}
/* Note that this is implemented with a double for loop -- break will

View file

@ -135,7 +135,7 @@ disasm_annotate(struct disasm_info *disasm,
}
#endif
if (bblock_start(cfg->blocks[disasm->cur_block]) == inst) {
if (cfg->blocks[disasm->cur_block]->start() == inst) {
group->block_start = cfg->blocks[disasm->cur_block];
}
@ -151,7 +151,7 @@ disasm_annotate(struct disasm_info *disasm,
disasm->use_tail = true;
}
if (bblock_end(cfg->blocks[disasm->cur_block]) == inst) {
if (cfg->blocks[disasm->cur_block]->end() == inst) {
group->block_end = cfg->blocks[disasm->cur_block];
disasm->cur_block++;
}

View file

@ -80,14 +80,14 @@ TEST_F(FSCombineConstantsTest, Simple)
ASSERT_TRUE(progress);
ASSERT_EQ(shader->cfg->num_blocks, 1);
bblock_t *block = cfg_first_block(shader->cfg);
bblock_t *block = shader->cfg->first_block();
ASSERT_NE(block, nullptr);
/* We can do better but for now sanity check that
* there's a MOV and a SEL.
*/
ASSERT_EQ(bblock_start(block)->opcode, BRW_OPCODE_MOV);
ASSERT_EQ(bblock_end(block)->opcode, BRW_OPCODE_SEL);
ASSERT_EQ(block->start()->opcode, BRW_OPCODE_MOV);
ASSERT_EQ(block->end()->opcode, BRW_OPCODE_SEL);
}
TEST_F(FSCombineConstantsTest, DoContainingDo)