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radeonsi: stop using TGSI_PROPERTY_CS_LOCAL_SIZE
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6624>
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commit
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3 changed files with 5 additions and 14 deletions
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@ -127,11 +127,7 @@ static void si_create_compute_state_async(void *job, int thread_index)
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assert(program->ir_type == PIPE_SHADER_IR_NIR);
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si_nir_scan_shader(sel->nir, &sel->info);
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/* Store the declared LDS size into si_shader_info for the shader
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* cache to include it.
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*/
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sel->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE] = program->local_size;
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sel->info.base.cs.shared_size = program->local_size;
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si_get_active_slot_masks(&sel->info, &sel->active_const_and_shader_buffers,
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&sel->active_samplers_and_images);
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@ -267,9 +267,6 @@ enum
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enum
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{
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/* Use a property enum that CS wouldn't use. */
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TGSI_PROPERTY_CS_LOCAL_SIZE = TGSI_PROPERTY_FS_COORD_ORIGIN,
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/* These represent the number of SGPRs the shader uses. */
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SI_VS_BLIT_SGPRS_POS = 3,
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SI_VS_BLIT_SGPRS_POS_COLOR = 7,
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@ -387,7 +387,7 @@ LLVMValueRef si_llvm_get_block_size(struct ac_shader_abi *abi)
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void si_llvm_declare_compute_memory(struct si_shader_context *ctx)
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{
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struct si_shader_selector *sel = ctx->shader->selector;
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unsigned lds_size = sel->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE];
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unsigned lds_size = sel->info.base.cs.shared_size;
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LLVMTypeRef i8p = LLVMPointerType(ctx->ac.i8, AC_ADDR_SPACE_LDS);
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LLVMValueRef var;
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@ -447,6 +447,9 @@ bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir)
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ctx->abi.user_data = ac_build_expand_to_vec4(&ctx->ac, ctx->abi.user_data,
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nir->info.cs.user_data_components_amd);
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}
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if (ctx->shader->selector->info.base.cs.shared_size)
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si_llvm_declare_compute_memory(ctx);
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}
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ctx->abi.inputs = &ctx->inputs[0];
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@ -455,11 +458,6 @@ bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir)
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ctx->abi.convert_undef_to_zero = true;
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ctx->abi.clamp_div_by_zero = ctx->screen->options.clamp_div_by_zero;
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if (ctx->shader->selector->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE]) {
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assert(gl_shader_stage_is_compute(nir->info.stage));
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si_llvm_declare_compute_memory(ctx);
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}
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const struct si_shader_info *info = &ctx->shader->selector->info;
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for (unsigned i = 0; i < info->num_outputs; i++) {
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for (unsigned j = 0; j < 4; j++)
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