st/egl: Add egl-gdi target.

The target supports OpenVG on Windows with software rasterizer.  The
egl_g3d_loader defined by the target supports arbitrary client APIs and
window systems.  It is the SConscript that limits the support to OpenVG
and GDI.

This commit also fixes a typo in gdi backend.
This commit is contained in:
Chia-I Wu 2010-06-30 13:15:18 +08:00
parent 2f0b01826d
commit 8977879ec9
4 changed files with 166 additions and 18 deletions

View file

@ -363,7 +363,7 @@ gdi_create_display(HDC hDC, struct native_event_handler *event_handler,
return NULL;
}
gdpy->base.screen = gdpy->event_handler->create_sw_screen(winsys);
gdpy->base.screen = gdpy->event_handler->new_sw_screen(&gdpy->base, winsys);
if (!gdpy->base.screen) {
if (winsys->destroy)
winsys->destroy(winsys);

View file

@ -32,8 +32,7 @@ if 'xorg' in env['statetrackers']:
if 'egl' in env['statetrackers']:
SConscript([
'egl-swrast/SConscript',
'egl-apis/SConscript',
'egl-gdi/SConscript',
])
# Ideally all non-target directories would produce convenience

View file

@ -1,5 +1,5 @@
#######################################################################
# SConscript for egl-apis target
# SConscript for egl-gdi target
Import('*')
@ -8,7 +8,17 @@ if env['platform'] == 'windows':
env = env.Clone()
env.Append(CPPPATH = [
'#/src/gallium/state_trackers/egl',
'#/src/gallium/state_trackers/vega',
'#/src/egl/main',
'#/src/mesa',
])
env.Append(CPPDEFINES = [
'FEATURE_VG=1',
'GALLIUM_SOFTPIPE',
'GALLIUM_RBUG',
'GALLIUM_TRACE',
])
env.Append(LIBS = [
@ -22,25 +32,16 @@ if env['platform'] == 'windows':
drivers = [softpipe]
if env['llvm']:
env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
drivers += [llvmpipe]
drivers += [identity, trace, rbug]
apis = [vgapi, st_vega]
egl_gallium = env.SharedLibrary(
target ='egl_gallium',
source = ['egl.c', 'pipe_swrast.c'],
LIBS = st_egl_gdi + ws_gdi + drivers + gallium + egl + env['LIBS'],
source = 'egl-static.c',
LIBS = st_egl_gdi + ws_gdi + drivers + apis + gallium + egl + env['LIBS'],
)
env.InstallSharedLibrary(egl_gallium)
api_libs = {
'OpenVG': vgapi + st_vega,
}
for name in api_libs.keys():
api = env.SharedLibrary(
target = 'st_' + name,
source = ['st_' + name + '.c'],
LIBS = api_libs[name] + gallium + env['LIBS'],
)
env.InstallSharedLibrary(api)

View file

@ -0,0 +1,148 @@
/*
* Mesa 3-D graphics library
* Version: 7.9
*
* Copyright (C) 2010 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "common/egl_g3d_loader.h"
#include "state_tracker/st_gl_api.h"
#include "vg_api.h"
#include "target-helpers/inline_sw_helper.h"
#include "target-helpers/inline_debug_helper.h"
#include "egldriver.h"
static uint
get_api_mask(void)
{
uint api_mask = 0x0;
#if FEATURE_GL
api_mask |= 1 << ST_API_OPENGL;
#endif
#if FEATURE_ES1
api_mask |= 1 << ST_API_OPENGL_ES1;
#endif
#if FEATURE_ES2
api_mask |= 1 << ST_API_OPENGL_ES2;
#endif
#if FEATURE_VG
api_mask |= 1 << ST_API_OPENVG;
#endif
return api_mask;
}
static struct st_api *
get_st_api(enum st_api_type api)
{
struct st_api *stapi = NULL;
switch (api) {
#if FEATURE_GL
case ST_API_OPENGL:
stapi = st_gl_api_create();
break;
#endif
#if FEATURE_ES1
case ST_API_OPENGL_ES1:
stapi = st_gl_api_create_es1();
break;
#endif
#if FEATURE_ES2
case ST_API_OPENGL_ES2:
stapi = st_gl_api_create_es2();
break;
#endif
#if FEATURE_VG
case ST_API_OPENVG:
stapi = (struct st_api *) vg_api_get();
break;
#endif
default:
break;
}
return stapi;
}
static struct st_api *
guess_gl_api(void)
{
return NULL;
}
static struct pipe_screen *
create_drm_screen(const char *name, int fd)
{
return NULL;
}
static struct pipe_screen *
create_sw_screen(struct sw_winsys *ws)
{
struct pipe_screen *screen;
screen = sw_screen_create(ws);
if (screen)
screen = debug_screen_wrap(screen);
return screen;
}
static void
init_loader(struct egl_g3d_loader *loader)
{
if (loader->api_mask)
return;
loader->api_mask = get_api_mask();
loader->get_st_api = get_st_api;
loader->guess_gl_api = guess_gl_api;
loader->create_drm_screen = create_drm_screen;
loader->create_sw_screen = create_sw_screen;
}
static void
egl_g3d_unload(_EGLDriver *drv)
{
egl_g3d_destroy_driver(drv);
}
static struct egl_g3d_loader loader;
_EGLDriver *
_eglMain(const char *args)
{
_EGLDriver *drv;
init_loader(&loader);
drv = egl_g3d_create_driver(&loader);
if (drv) {
drv->Name = "Gallium";
drv->Unload = egl_g3d_unload;
}
return drv;
}