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compiler: update the comment for enum glsl_interp_mode
We no longer store the interp mode with the program metadata. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@ -491,7 +491,7 @@ const char *gl_system_value_name(gl_system_value sysval);
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* shader input in GLSL.
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*
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* Note: INTERP_MODE_NONE must be 0 so that memsetting the
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* gl_fragment_program data structure to 0 causes the default behavior.
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* ir_variable data structure to 0 causes the default behavior.
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*/
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enum glsl_interp_mode
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{
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