mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-04 20:38:06 +02:00
hk: Expose the vertex param buffer to other stages
For vertex shaders, it comes from the preamble. For geometry and tessellation shaders it comes straight from the root table. Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Reviewed-by: Mary Guillemard <mary@mary.zone> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38404>
This commit is contained in:
parent
a96fd8f0a7
commit
8950efc006
4 changed files with 33 additions and 15 deletions
|
|
@ -1849,7 +1849,7 @@ build_fs_prolog(nir_builder *b, const void *key)
|
|||
agx_nir_fs_prolog(b, key);
|
||||
|
||||
/* Lower load_stat_query_address_agx, needed for FS statistics */
|
||||
NIR_PASS(_, b->shader, hk_lower_uvs_index, 0);
|
||||
NIR_PASS(_, b->shader, hk_lower_uvs_index, MESA_SHADER_FRAGMENT, 0);
|
||||
NIR_PASS(_, b->shader, nir_shader_intrinsics_pass, lower_fs_root,
|
||||
nir_metadata_control_flow, NULL);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -388,10 +388,15 @@ translate_pipeline_stat_bit(enum pipe_statistics_query_index pipe)
|
|||
}
|
||||
}
|
||||
|
||||
struct lower_uvs_args {
|
||||
mesa_shader_stage sw_stage;
|
||||
unsigned nr_vbos;
|
||||
};
|
||||
|
||||
static bool
|
||||
lower_uvs_index(nir_builder *b, nir_intrinsic_instr *intrin, void *data)
|
||||
{
|
||||
unsigned *nr_vbos = data;
|
||||
const struct lower_uvs_args *args = data;
|
||||
|
||||
switch (intrin->intrinsic) {
|
||||
case nir_intrinsic_load_uvs_index_agx: {
|
||||
|
|
@ -428,6 +433,19 @@ lower_uvs_index(nir_builder *b, nir_intrinsic_instr *intrin, void *data)
|
|||
case nir_intrinsic_load_tess_param_buffer_poly:
|
||||
return lower_sysval_to_root_table(b, intrin, draw.tess_params);
|
||||
|
||||
case nir_intrinsic_load_vertex_param_buffer_poly:
|
||||
if (args->sw_stage == MESA_SHADER_VERTEX) {
|
||||
b->cursor = nir_instr_remove(&intrin->instr);
|
||||
|
||||
unsigned base = AGX_ABI_VUNI_VERTEX_PARAMS(args->nr_vbos);
|
||||
nir_def *val = nir_load_preamble(b, 1, 64, .base = base);
|
||||
nir_def_rewrite_uses(&intrin->def, val);
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return lower_sysval_to_root_table(b, intrin, draw.vertex_params);
|
||||
}
|
||||
|
||||
case nir_intrinsic_load_rasterization_stream:
|
||||
return lower_sysval_to_root_table(b, intrin, draw.rasterization_stream);
|
||||
|
||||
|
|
@ -454,22 +472,17 @@ lower_uvs_index(nir_builder *b, nir_intrinsic_instr *intrin, void *data)
|
|||
case nir_intrinsic_load_base_vertex:
|
||||
case nir_intrinsic_load_first_vertex:
|
||||
case nir_intrinsic_load_base_instance:
|
||||
case nir_intrinsic_load_draw_id:
|
||||
case nir_intrinsic_load_vertex_param_buffer_poly: {
|
||||
case nir_intrinsic_load_draw_id: {
|
||||
b->cursor = nir_instr_remove(&intrin->instr);
|
||||
|
||||
unsigned base = AGX_ABI_VUNI_FIRST_VERTEX(*nr_vbos);
|
||||
unsigned base = AGX_ABI_VUNI_FIRST_VERTEX(args->nr_vbos);
|
||||
unsigned size = 32;
|
||||
|
||||
if (intrin->intrinsic == nir_intrinsic_load_base_instance) {
|
||||
base = AGX_ABI_VUNI_BASE_INSTANCE(*nr_vbos);
|
||||
base = AGX_ABI_VUNI_BASE_INSTANCE(args->nr_vbos);
|
||||
} else if (intrin->intrinsic == nir_intrinsic_load_draw_id) {
|
||||
base = AGX_ABI_VUNI_DRAW_ID(*nr_vbos);
|
||||
base = AGX_ABI_VUNI_DRAW_ID(args->nr_vbos);
|
||||
size = 16;
|
||||
} else if (intrin->intrinsic ==
|
||||
nir_intrinsic_load_vertex_param_buffer_poly) {
|
||||
base = AGX_ABI_VUNI_VERTEX_PARAMS(*nr_vbos);
|
||||
size = 64;
|
||||
}
|
||||
|
||||
nir_def *val = nir_load_preamble(b, 1, size, .base = base);
|
||||
|
|
@ -529,10 +542,14 @@ lower_uvs_index(nir_builder *b, nir_intrinsic_instr *intrin, void *data)
|
|||
}
|
||||
|
||||
bool
|
||||
hk_lower_uvs_index(nir_shader *s, unsigned nr_vbos)
|
||||
hk_lower_uvs_index(nir_shader *s, mesa_shader_stage sw_stage, unsigned nr_vbos)
|
||||
{
|
||||
struct lower_uvs_args args = {
|
||||
.sw_stage = sw_stage,
|
||||
.nr_vbos = nr_vbos,
|
||||
};
|
||||
return nir_shader_intrinsics_pass(s, lower_uvs_index,
|
||||
nir_metadata_control_flow, &nr_vbos);
|
||||
nir_metadata_control_flow, &args);
|
||||
}
|
||||
|
||||
static bool
|
||||
|
|
|
|||
|
|
@ -1153,7 +1153,7 @@ hk_compile_nir(struct hk_device *dev, const VkAllocationCallbacks *pAllocator,
|
|||
shader->info.set_count = set_count;
|
||||
|
||||
/* XXX: rename */
|
||||
NIR_PASS(_, nir, hk_lower_uvs_index, nr_vbos);
|
||||
NIR_PASS(_, nir, hk_lower_uvs_index, sw_stage, nr_vbos);
|
||||
NIR_PASS(_, nir, nir_shader_intrinsics_pass, lower_uniforms,
|
||||
nir_metadata_control_flow, &root);
|
||||
|
||||
|
|
|
|||
|
|
@ -342,7 +342,8 @@ hk_buffer_addr_format(VkPipelineRobustnessBufferBehaviorEXT robustness)
|
|||
}
|
||||
}
|
||||
|
||||
bool hk_lower_uvs_index(nir_shader *s, unsigned vs_uniform_base);
|
||||
bool
|
||||
hk_lower_uvs_index(nir_shader *s, mesa_shader_stage sw_stage, unsigned nr_vbos);
|
||||
|
||||
bool
|
||||
hk_nir_lower_descriptors(nir_shader *nir,
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue