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mesa: use util_strdup() macro in symbol_table.c
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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parent
acd6ea0cc0
commit
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1 changed files with 3 additions and 2 deletions
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@ -24,6 +24,7 @@
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#include "main/imports.h"
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#include "symbol_table.h"
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#include "../../util/hash_table.h"
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#include "util/u_string.h"
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struct symbol {
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/** Symbol name. */
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@ -192,7 +193,7 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table,
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new_sym->next_with_same_name = sym;
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new_sym->name = sym->name;
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} else {
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new_sym->name = strdup(name);
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new_sym->name = util_strdup(name);
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if (new_sym->name == NULL) {
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free(new_sym);
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_mesa_error_no_memory(__func__);
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@ -264,7 +265,7 @@ _mesa_symbol_table_add_global_symbol(struct _mesa_symbol_table *table,
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sym->name = inner_sym->name;
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} else {
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sym->name = strdup(name);
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sym->name = util_strdup(name);
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if (sym->name == NULL) {
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free(sym);
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_mesa_error_no_memory(__func__);
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