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freedreno: switch emit_const_bo() to take prsc's
We can push the unwrap of pipe_resource down. Signed-off-by: Rob Clark <robdclark@gmail.com>
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parent
d7dfd4cb51
commit
88cc11e971
4 changed files with 18 additions and 17 deletions
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@ -93,7 +93,7 @@ fd3_emit_const(struct fd_ringbuffer *ring, enum shader_t type,
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static void
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fd3_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
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uint32_t regid, uint32_t num, struct fd_bo **bos, uint32_t *offsets)
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uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
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{
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uint32_t i;
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@ -109,11 +109,11 @@ fd3_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
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CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
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for (i = 0; i < num; i++) {
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if (bos[i]) {
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if (prscs[i]) {
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if (write) {
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OUT_RELOCW(ring, bos[i], offsets[i], 0, 0);
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OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
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} else {
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OUT_RELOC(ring, bos[i], offsets[i], 0, 0);
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OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
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}
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} else {
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OUT_RING(ring, 0xbad00000 | (i << 16));
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@ -93,7 +93,7 @@ fd4_emit_const(struct fd_ringbuffer *ring, enum shader_t type,
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static void
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fd4_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
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uint32_t regid, uint32_t num, struct fd_bo **bos, uint32_t *offsets)
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uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
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{
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uint32_t i;
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@ -109,11 +109,11 @@ fd4_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
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CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
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for (i = 0; i < num; i++) {
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if (bos[i]) {
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if (prscs[i]) {
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if (write) {
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OUT_RELOCW(ring, bos[i], offsets[i], 0, 0);
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OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
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} else {
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OUT_RELOC(ring, bos[i], offsets[i], 0, 0);
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OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
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}
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} else {
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OUT_RING(ring, 0xbad00000 | (i << 16));
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@ -394,8 +394,9 @@ struct fd_context {
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void (*emit_const)(struct fd_ringbuffer *ring, enum shader_t type,
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uint32_t regid, uint32_t offset, uint32_t sizedwords,
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const uint32_t *dwords, struct pipe_resource *prsc);
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/* emit bo addresses as constant: */
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void (*emit_const_bo)(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
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uint32_t regid, uint32_t num, struct fd_bo **bos, uint32_t *offsets);
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uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets);
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/* indirect-branch emit: */
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void (*emit_ib)(struct fd_ringbuffer *ring, struct fd_ringmarker *start,
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@ -525,7 +525,7 @@ emit_ubos(struct fd_context *ctx, const struct ir3_shader_variant *v,
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if (v->constlen > offset) {
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uint32_t params = MIN2(4, v->constlen - offset) * 4;
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uint32_t offsets[params];
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struct fd_bo *bos[params];
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struct pipe_resource *prscs[params];
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for (uint32_t i = 0; i < params; i++) {
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const uint32_t index = i + 1; /* UBOs start at index 1 */
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@ -534,15 +534,15 @@ emit_ubos(struct fd_context *ctx, const struct ir3_shader_variant *v,
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if ((constbuf->enabled_mask & (1 << index)) && cb->buffer) {
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offsets[i] = cb->buffer_offset;
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bos[i] = fd_resource(cb->buffer)->bo;
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prscs[i] = cb->buffer;
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} else {
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offsets[i] = 0;
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bos[i] = NULL;
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prscs[i] = NULL;
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}
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}
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fd_wfi(ctx, ring);
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ctx->emit_const_bo(ring, v->type, false, offset * 4, params, bos, offsets);
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ctx->emit_const_bo(ring, v->type, false, offset * 4, params, prscs, offsets);
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}
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}
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@ -581,7 +581,7 @@ emit_tfbos(struct fd_context *ctx, const struct ir3_shader_variant *v,
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struct pipe_stream_output_info *info = &v->shader->stream_output;
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uint32_t params = 4;
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uint32_t offsets[params];
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struct fd_bo *bos[params];
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struct pipe_resource *prscs[params];
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for (uint32_t i = 0; i < params; i++) {
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struct pipe_stream_output_target *target = so->targets[i];
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@ -589,15 +589,15 @@ emit_tfbos(struct fd_context *ctx, const struct ir3_shader_variant *v,
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if (target) {
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offsets[i] = (so->offsets[i] * info->stride[i] * 4) +
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target->buffer_offset;
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bos[i] = fd_resource(target->buffer)->bo;
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prscs[i] = target->buffer;
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} else {
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offsets[i] = 0;
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bos[i] = NULL;
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prscs[i] = NULL;
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}
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}
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fd_wfi(ctx, ring);
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ctx->emit_const_bo(ring, v->type, true, offset * 4, params, bos, offsets);
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ctx->emit_const_bo(ring, v->type, true, offset * 4, params, prscs, offsets);
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}
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}
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