swrast: fix state validation bug for changing program constants

Add _NEW_PROGRAM_CONSTANTS to _SWRAST_NEW_DERIVED.
This makes sure that we update the fragment shader's constants when state
vars (such as point size) changes.
Fixes the progs/glsl/points.c demo.
This commit is contained in:
Brian Paul 2009-06-10 09:18:22 -06:00
parent 506989b20e
commit 88527220e4

View file

@ -289,6 +289,7 @@ _swrast_update_specular_vertex_add(GLcontext *ctx)
#define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK | \
_NEW_PROGRAM_CONSTANTS | \
_NEW_TEXTURE | \
_NEW_HINT | \
_NEW_POLYGON )