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i965: Stop recomputing the miptree's size from the texture image.
We've already computed what the dimensions of the miptree are, and stored it in the miptree. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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820325b258
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88514d922e
2 changed files with 7 additions and 13 deletions
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@ -961,7 +961,6 @@ brw_update_texture_surface(struct gl_context *ctx,
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struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
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struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
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uint32_t *surf;
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int width, height, depth;
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uint32_t tile_x, tile_y;
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if (tObj->Target == GL_TEXTURE_BUFFER) {
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@ -969,8 +968,6 @@ brw_update_texture_surface(struct gl_context *ctx,
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return;
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}
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intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
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surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
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6 * 4, 32, &binding_table[surf_index]);
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@ -988,11 +985,11 @@ brw_update_texture_surface(struct gl_context *ctx,
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&tile_x, &tile_y);
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surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT |
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(width - 1) << BRW_SURFACE_WIDTH_SHIFT |
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(height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
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(mt->logical_width0 - 1) << BRW_SURFACE_WIDTH_SHIFT |
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(mt->logical_height0 - 1) << BRW_SURFACE_HEIGHT_SHIFT);
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surf[3] = (brw_get_surface_tiling_bits(intelObj->mt->region->tiling) |
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(depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
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(mt->logical_depth0 - 1) << BRW_SURFACE_DEPTH_SHIFT |
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(intelObj->mt->region->pitch - 1) <<
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BRW_SURFACE_PITCH_SHIFT);
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@ -295,7 +295,6 @@ gen7_update_texture_surface(struct gl_context *ctx,
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struct intel_mipmap_tree *mt = intelObj->mt;
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struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
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struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
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int width, height, depth;
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uint32_t tile_x, tile_y;
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if (tObj->Target == GL_TEXTURE_BUFFER) {
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@ -303,8 +302,6 @@ gen7_update_texture_surface(struct gl_context *ctx,
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return;
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}
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intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
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uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
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8 * 4, 32, &binding_table[surf_index]);
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memset(surf, 0, 8 * 4);
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@ -324,7 +321,7 @@ gen7_update_texture_surface(struct gl_context *ctx,
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if (mt->align_w == 8)
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surf[0] |= GEN7_SURFACE_HALIGN_8;
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if (depth > 1 && tObj->Target != GL_TEXTURE_3D)
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if (mt->logical_depth0 > 1 && tObj->Target != GL_TEXTURE_3D)
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surf[0] |= GEN7_SURFACE_IS_ARRAY;
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if (mt->array_spacing_lod0)
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@ -334,9 +331,9 @@ gen7_update_texture_surface(struct gl_context *ctx,
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surf[1] += intel_miptree_get_tile_offsets(intelObj->mt, firstImage->Level, 0,
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&tile_x, &tile_y);
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surf[2] = SET_FIELD(width - 1, GEN7_SURFACE_WIDTH) |
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SET_FIELD(height - 1, GEN7_SURFACE_HEIGHT);
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surf[3] = SET_FIELD(depth - 1, BRW_SURFACE_DEPTH) |
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surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
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SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
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surf[3] = SET_FIELD(mt->logical_depth0 - 1, BRW_SURFACE_DEPTH) |
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((intelObj->mt->region->pitch) - 1);
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surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
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