anv: emitting 3DSTATE_PRIMITIVE_REPLICATION is required on Gen12+

This change helps fix the following tests on future platforms:
  - func.multiview
  - dEQP-VK.fragment_shading_rate.renderpass2.monolithic.multiviewsrlayered.dynamic.attachment.noshaderrate.keep.replace.1x1.samples1.vs
  - anything else that uses multiview

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24746>
This commit is contained in:
Rohan Garg 2023-06-27 12:17:17 +02:00 committed by Marge Bot
parent e62f2c48a0
commit 8849e1e3a6

View file

@ -1635,7 +1635,7 @@ compute_kill_pixel(struct anv_graphics_pipeline *pipeline,
(ms && ms->alpha_to_coverage_enable);
}
#if GFX_VER == 12
#if GFX_VER >= 12
static void
emit_3dstate_primitive_replication(struct anv_graphics_pipeline *pipeline,
const struct vk_render_pass_state *rp)
@ -1827,7 +1827,7 @@ genX(graphics_pipeline_emit)(struct anv_graphics_pipeline *pipeline,
emit_3dstate_clip(pipeline, state->ia, state->vp, state->rs);
#if GFX_VER == 12
#if GFX_VER >= 12
emit_3dstate_primitive_replication(pipeline, state->rp);
#endif