identity: adapt to new vertex element cso

This commit is contained in:
Roland Scheidegger 2010-03-01 18:48:05 +01:00
parent 2918edb46a
commit 881be30836

View file

@ -377,6 +377,42 @@ identity_delete_vs_state(struct pipe_context *_pipe,
vs);
}
static void
identity_create_vertex_elements_state(struct pipe_context *_pipe,
unsigned num_elements,
const struct pipe_vertex_element *vertex_elements)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
pipe->create_vertex_elements_state(pipe,
num_elements,
vertex_elements);
}
static void
identity_bind_vertex_elements_state(struct pipe_context *_pipe,
void *velems)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
pipe->bind_vertex_elements_state(pipe,
velems);
}
static void
identity_delete_vertex_elements_state(struct pipe_context *_pipe,
void *velems)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
pipe->delete_vertex_elements_state(pipe,
velems);
}
static void
identity_set_blend_color(struct pipe_context *_pipe,
const struct pipe_blend_color *blend_color)
@ -563,20 +599,6 @@ identity_set_vertex_buffers(struct pipe_context *_pipe,
num_buffers,
buffers);
}
static void
identity_set_vertex_elements(struct pipe_context *_pipe,
unsigned num_elements,
const struct pipe_vertex_element *vertex_elements)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
pipe->set_vertex_elements(pipe,
num_elements,
vertex_elements);
}
static void
identity_surface_copy(struct pipe_context *_pipe,
struct pipe_surface *_dst,
@ -733,6 +755,9 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.create_vs_state = identity_create_vs_state;
id_pipe->base.bind_vs_state = identity_bind_vs_state;
id_pipe->base.delete_vs_state = identity_delete_vs_state;
id_pipe->base.create_vertex_elements_state = identity_create_vertex_elements_state;
id_pipe->base.bind_vertex_elements_state = identity_bind_vertex_elements_state;
id_pipe->base.delete_vertex_elements_state = identity_delete_vertex_elements_state;
id_pipe->base.set_blend_color = identity_set_blend_color;
id_pipe->base.set_stencil_ref = identity_set_stencil_ref;
id_pipe->base.set_clip_state = identity_set_clip_state;
@ -744,7 +769,6 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.set_fragment_sampler_textures = identity_set_fragment_sampler_textures;
id_pipe->base.set_vertex_sampler_textures = identity_set_vertex_sampler_textures;
id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers;
id_pipe->base.set_vertex_elements = identity_set_vertex_elements;
id_pipe->base.surface_copy = identity_surface_copy;
id_pipe->base.surface_fill = identity_surface_fill;
id_pipe->base.clear = identity_clear;