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Revert "getteximage: Return correct error value when texure object is not found"
From OpenGL 4.5 spec PDF, section '8.11. Texture Queries', page 236: "An INVALID_VALUE error is generated if texture is not the name of an existing texture object." Same wording applies to the compressed version. But turns out this is a spec bug, and Khronos is fixing it for the next revisions. The proposal is to return INVALID_OPERATION in these cases. This reverts commit633c959fae. v2: - Use _mesa_lookup_texture_err (Samuel Pitoiset) v3: - _mesa_lookup_texture_err() already handles texture > 0 (Samuel Pitoiset) - Just revert633c959fae(Juan A. Suarez) Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
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1 changed files with 3 additions and 9 deletions
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@ -1458,13 +1458,10 @@ _mesa_GetTextureSubImage(GLuint texture, GLint level,
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{
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GET_CURRENT_CONTEXT(ctx);
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static const char *caller = "glGetTextureSubImage";
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struct gl_texture_object *texObj = NULL;
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if (texture > 0)
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texObj = _mesa_lookup_texture(ctx, texture);
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struct gl_texture_object *texObj =
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_mesa_lookup_texture_err(ctx, texture, caller);
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if (!texObj) {
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);
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return;
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}
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@ -1778,11 +1775,8 @@ _mesa_GetCompressedTextureSubImage(GLuint texture, GLint level,
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static const char *caller = "glGetCompressedTextureImage";
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struct gl_texture_object *texObj = NULL;
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if (texture > 0)
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texObj = _mesa_lookup_texture(ctx, texture);
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texObj = _mesa_lookup_texture_err(ctx, texture, caller);
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if (!texObj) {
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);
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return;
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}
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