i965: Don't flag BRW_NEW_SURFACES unless some push constants are dirty.

Due to a gaffe on my part, we were re-emitting all binding table entries
on every single draw call.  The push_constant_packets atom listens to
BRW_NEW_DRAW_CALL, but skips emitting 3DSTATE_CONSTANT_XS for each stage
unless stage_state->push_constants_dirty is true.  However, it flagged
BRW_NEW_SURFACES unconditionally at the end, by mistake.

Instead, it should only flag it if we actually emit 3DSTATE_CONSTANT_XS
for a stage.  We can move it a few lines up, inside the loop - the early
continues will skip over it if push constants aren't dirty for a stage.

With INTEL_NO_HW=1 set, improves performance of GFXBench5 gl_driver_2
on Apollolake at 1280x720 by 1.01122% +/- 0.470723% (n=35).

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
This commit is contained in:
Kenneth Graunke 2017-10-20 15:38:52 -07:00
parent 28fcf5cd94
commit 877dd14e88

View file

@ -3117,9 +3117,8 @@ genX(upload_push_constant_packets)(struct brw_context *brw)
}
stage_state->push_constants_dirty = false;
brw->ctx.NewDriverState |= GEN_GEN >= 9 ? BRW_NEW_SURFACES : 0;
}
brw->ctx.NewDriverState |= GEN_GEN >= 9 ? BRW_NEW_SURFACES : 0;
}
const struct brw_tracked_state genX(push_constant_packets) = {