Remove all references to swrast.

The one place the functionality continues to be needed is as last-ditch
implementations of TexCopyImage, etc.  TBD what to do about that, but
that will be an issue for state_tracker, not for here.
This commit is contained in:
Keith Whitwell 2007-08-02 20:35:50 +01:00
parent d878bdc7a1
commit 877478e6fc
5 changed files with 9 additions and 33 deletions

View file

@ -37,7 +37,6 @@
#include "utils.h"
#include "drirenderbuffer.h"
#include "framebuffer.h"
#include "swrast/swrast.h"
#include "vblank.h"
#include "pipe/p_context.h"

View file

@ -35,8 +35,6 @@
#include "imports.h"
#include "points.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
@ -237,8 +235,6 @@ static const struct dri_debug_control debug_control[] = {
static void
intelInvalidateState(GLcontext * ctx, GLuint new_state)
{
_swrast_InvalidateState(ctx, new_state);
_swsetup_InvalidateState(ctx, new_state);
_vbo_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
_tnl_invalidate_vertex_state(ctx, new_state);
@ -254,9 +250,6 @@ intelFlush(GLcontext * ctx)
{
struct intel_context *intel = intel_context(ctx);
if (intel->Fallback)
_swrast_flush(ctx);
INTEL_FIREVERTICES(intel);
if (intel->batch->map != intel->batch->ptr)
@ -323,10 +316,6 @@ intelInitDriverFunctions(struct dd_function_table *functions)
functions->Finish = intelFinish;
functions->GetString = intelGetString;
functions->UpdateState = intelInvalidateState;
functions->CopyColorTable = _swrast_CopyColorTable;
functions->CopyColorSubTable = _swrast_CopyColorSubTable;
functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
intelInitTextureFuncs(functions);
intelInitPixelFuncs(functions);
@ -402,14 +391,8 @@ intelCreateContext(const __GLcontextModes * mesaVis,
ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */
/* Initialize the software rasterizer and helper modules. */
_swrast_CreateContext(ctx);
_vbo_CreateContext(ctx);
_tnl_CreateContext(ctx);
_swsetup_CreateContext(ctx);
/* Configure swrast to match hardware characteristics: */
_swrast_allow_pixel_fog(ctx, GL_FALSE);
_swrast_allow_vertex_fog(ctx, GL_TRUE);
/*
* Pipe-related setup
@ -531,11 +514,9 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
//intel->vtbl.destroy(intel);
release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
_swsetup_DestroyContext(&intel->ctx);
_tnl_DestroyContext(&intel->ctx);
_vbo_DestroyContext(&intel->ctx);
_swrast_DestroyContext(&intel->ctx);
intel->Fallback = 0; /* don't call _swrast_Flush later */
intel_batchbuffer_free(intel->batch);
@ -692,9 +673,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
*/
intel->numClipRects = 0;
if (intel->Fallback)
_swrast_flush(&intel->ctx);
INTEL_FIREVERTICES(intel);
if (intel->batch->map != intel->batch->ptr)

View file

@ -33,7 +33,6 @@
#include "mtypes.h"
#include "context.h"
#include "swrast/swrast.h"
#include "intel_context.h"
#include "intel_ioctl.h"

View file

@ -26,7 +26,6 @@
**************************************************************************/
#include "state.h"
#include "swrast/swrast.h"
#include "intel_context.h"
#include "intel_pixel.h"
@ -35,9 +34,4 @@
void
intelInitPixelFuncs(struct dd_function_table *functions)
{
functions->Accum = _swrast_Accum;
functions->Bitmap = _swrast_Bitmap;
functions->CopyPixels = _swrast_CopyPixels;
functions->ReadPixels = _swrast_ReadPixels;
functions->DrawPixels = _swrast_DrawPixels;
}

View file

@ -231,8 +231,11 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
return;
fail:
#if 0
_swrast_copy_teximage2d(ctx, target, level, internalFormat, x, y,
width, height, border);
#endif
assert(0);
}
@ -256,7 +259,10 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
if (!do_copy_texsubimage(intel_context(ctx),
intel_texture_image(texImage),
internalFormat, xoffset, 0, x, y, width, 1)) {
#if 0
_swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width);
#endif
assert(0);
}
}
@ -283,10 +289,10 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
intel_texture_image(texImage),
internalFormat,
xoffset, yoffset, x, y, width, height)) {
DBG("%s - fallback to swrast\n", __FUNCTION__);
#if 0
_swrast_copy_texsubimage2d(ctx, target, level,
xoffset, yoffset, x, y, width, height);
#endif
assert(0);
}
}