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remove one of the two _tnl_isolate_materials function calls
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1 changed files with 0 additions and 6 deletions
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@ -393,14 +393,8 @@ radeonCreateContext( const __GLcontextModes *glVisual,
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*/
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_tnl_isolate_materials( ctx, GL_TRUE );
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/* _mesa_allow_light_in_model( ctx, GL_FALSE ); */
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/* Try and keep materials and vertices separate:
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*/
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_tnl_isolate_materials( ctx, GL_TRUE );
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/* Configure swrast and T&L to match hardware characteristics:
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*/
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_swrast_allow_pixel_fog( ctx, GL_FALSE );
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