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synced 2026-05-07 13:38:06 +02:00
freedreno/ir3: add a pass to lower tg4 to txl, enable gather on a4xx
Unfortunately Adreno A4xx hardware returns incorrect results with the GATHER4 opcodes. As a result, we have to lower to 4 individual texture calls (txl since we have to force lod to 0). We achieve this using offsets, including on cube maps which normally never have offsets. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Rob Clark <robdclark@gmail.com>
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parent
ab336e8b46
commit
86f12e9377
8 changed files with 153 additions and 5 deletions
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@ -130,7 +130,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi
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GL_ARB_tessellation_shader DONE (i965/gen7+)
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GL_ARB_texture_buffer_object_rgb32 DONE (freedreno, i965/gen6+, llvmpipe, softpipe, swr)
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GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe)
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GL_ARB_texture_gather DONE (freedreno/a5xx, i965/gen6+, nv50, llvmpipe, softpipe, swr)
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GL_ARB_texture_gather DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr)
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GL_ARB_texture_query_lod DONE (freedreno, i965, nv50, llvmpipe, softpipe)
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GL_ARB_transform_feedback2 DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
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GL_ARB_transform_feedback3 DONE (i965/gen7+, llvmpipe, softpipe, swr)
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@ -256,7 +256,7 @@ GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, radeonsi
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GL_ARB_texture_multisample (Multisample textures) DONE (i965/gen7+, nv50, r600, llvmpipe, softpipe)
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GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
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GL_ARB_vertex_attrib_binding DONE (all drivers)
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GS5 Enhanced textureGather DONE (i965/gen7+, r600)
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GS5 Enhanced textureGather DONE (freedreno, i965/gen7+, r600)
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GS5 Packing/bitfield/conversion functions DONE (i965/gen6+, r600)
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GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
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@ -168,6 +168,7 @@ ir3_SOURCES := \
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ir3/ir3_nir.c \
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ir3/ir3_nir.h \
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ir3/ir3_nir_lower_if_else.c \
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ir3/ir3_nir_lower_tg4_to_tex.c \
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ir3/ir3_print.c \
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ir3/ir3_ra.c \
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ir3/ir3_sched.c \
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@ -264,7 +264,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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return 0;
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case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
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if (is_a5xx(screen))
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if (is_a4xx(screen) || is_a5xx(screen))
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return 4;
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return 0;
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@ -2399,9 +2399,12 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex)
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*/
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if (has_off | has_lod | has_bias) {
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if (has_off) {
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for (i = 0; i < coords; i++)
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unsigned off_coords = coords;
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if (tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE)
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off_coords--;
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for (i = 0; i < off_coords; i++)
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src1[nsrc1++] = off[i];
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if (coords < 2)
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if (off_coords < 2)
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src1[nsrc1++] = create_immed(b, fui(0.0));
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flags |= IR3_INSTR_O;
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}
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@ -188,6 +188,8 @@ ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s,
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OPT_V(s, nir_lower_tex, &tex_options);
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OPT_V(s, nir_lower_load_const_to_scalar);
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if (shader->compiler->gpu_id < 500)
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OPT_V(s, ir3_nir_lower_tg4_to_tex);
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ir3_optimize_loop(s);
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@ -38,6 +38,7 @@ void ir3_nir_scan_driver_consts(nir_shader *shader, struct ir3_driver_const_layo
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bool ir3_nir_lower_if_else(nir_shader *shader);
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bool ir3_nir_apply_trig_workarounds(nir_shader *shader);
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bool ir3_nir_lower_tg4_to_tex(nir_shader *shader);
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struct nir_shader * ir3_tgsi_to_nir(const struct tgsi_token *tokens);
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const nir_shader_compiler_options * ir3_get_compiler_options(struct ir3_compiler *compiler);
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140
src/gallium/drivers/freedreno/ir3/ir3_nir_lower_tg4_to_tex.c
Normal file
140
src/gallium/drivers/freedreno/ir3/ir3_nir_lower_tg4_to_tex.c
Normal file
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@ -0,0 +1,140 @@
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/*
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* Copyright © 2017 Ilia Mirkin
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "ir3_nir.h"
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#include "compiler/nir/nir_builder.h"
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/* A4XX has a broken GATHER4 operation. It performs the texture swizzle on the
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* gather results, rather than before. As a result, it must be emulated with
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* direct texture calls.
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*/
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static bool
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lower_tg4(nir_block *block, nir_builder *b, void *mem_ctx)
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{
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bool progress = false;
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static const int offsets[3][2] = { {0, 1}, {1, 1}, {1, 0} };
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nir_foreach_instr_safe(instr, block) {
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if (instr->type != nir_instr_type_tex)
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continue;
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nir_tex_instr *tg4 = (nir_tex_instr *)instr;
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if (tg4->op != nir_texop_tg4)
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continue;
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b->cursor = nir_before_instr(&tg4->instr);
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nir_ssa_def *results[4];
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int offset_index = nir_tex_instr_src_index(tg4, nir_tex_src_offset);
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for (int i = 0; i < 4; i++) {
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int num_srcs = tg4->num_srcs + 1 /* lod */;
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if (offset_index < 0 && i < 3)
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num_srcs++;
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nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs);
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tex->op = nir_texop_txl;
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tex->sampler_dim = tg4->sampler_dim;
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tex->coord_components = tg4->coord_components;
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tex->is_array = tg4->is_array;
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tex->is_shadow = tg4->is_shadow;
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tex->is_new_style_shadow = tg4->is_new_style_shadow;
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tex->texture_index = tg4->texture_index;
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tex->texture = nir_deref_var_clone(tg4->texture, tex);
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tex->sampler_index = tg4->sampler_index;
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tex->sampler = nir_deref_var_clone(tg4->sampler, tex);
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tex->dest_type = tg4->dest_type;
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for (int j = 0; j < tg4->num_srcs; j++) {
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nir_src_copy(&tex->src[j].src, &tg4->src[j].src, tex);
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tex->src[j].src_type = tg4->src[j].src_type;
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}
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if (i != 3) {
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nir_ssa_def *offset =
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nir_vec2(b, nir_imm_int(b, offsets[i][0]),
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nir_imm_int(b, offsets[i][1]));
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if (offset_index < 0) {
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tex->src[tg4->num_srcs].src = nir_src_for_ssa(offset);
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tex->src[tg4->num_srcs].src_type = nir_tex_src_offset;
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} else {
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assert(nir_tex_instr_src_size(tex, offset_index) == 2);
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nir_ssa_def *orig = nir_ssa_for_src(
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b, tex->src[offset_index].src, 2);
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tex->src[offset_index].src =
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nir_src_for_ssa(nir_iadd(b, orig, offset));
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}
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}
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tex->src[num_srcs - 1].src = nir_src_for_ssa(nir_imm_float(b, 0));
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tex->src[num_srcs - 1].src_type = nir_tex_src_lod;
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nir_ssa_dest_init(&tex->instr, &tex->dest,
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nir_tex_instr_dest_size(tex), 32, NULL);
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nir_builder_instr_insert(b, &tex->instr);
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results[i] = nir_channel(b, &tex->dest.ssa, tg4->component);
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}
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nir_ssa_def *result = nir_vec4(b, results[0], results[1], results[2], results[3]);
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nir_ssa_def_rewrite_uses(&tg4->dest.ssa, nir_src_for_ssa(result));
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nir_instr_remove(&tg4->instr);
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progress = true;
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}
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return progress;
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}
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static bool
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lower_tg4_func(nir_function_impl *impl)
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{
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void *mem_ctx = ralloc_parent(impl);
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nir_builder b;
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nir_builder_init(&b, impl);
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bool progress = false;
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nir_foreach_block_safe(block, impl) {
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progress |= lower_tg4(block, &b, mem_ctx);
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}
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if (progress)
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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return progress;
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}
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bool
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ir3_nir_lower_tg4_to_tex(nir_shader *shader)
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{
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bool progress = false;
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nir_foreach_function(function, shader) {
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if (function->impl)
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progress |= lower_tg4_func(function->impl);
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}
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return progress;
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}
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@ -188,6 +188,7 @@ files_libfreedreno = files(
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'ir3/ir3_nir.c',
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'ir3/ir3_nir.h',
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'ir3/ir3_nir_lower_if_else.c',
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'ir3/ir3_nir_lower_tg4_to_tex.c',
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'ir3/ir3_print.c',
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'ir3/ir3_ra.c',
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'ir3/ir3_sched.c',
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