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fixed parameter mis-ordering bug in Driver.StencilSpan calls
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parent
bfea97321c
commit
86ca491ade
1 changed files with 7 additions and 7 deletions
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@ -1,4 +1,4 @@
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/* $Id: s_stencil.c,v 1.3 2000/11/13 20:02:57 keithw Exp $ */
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/* $Id: s_stencil.c,v 1.4 2000/11/28 21:34:04 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -1228,11 +1228,11 @@ clear_hardware_stencil_buffer( GLcontext *ctx )
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const GLstencil clearVal = (ctx->Stencil.Clear & mask);
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GLstencil stencil[MAX_WIDTH];
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GLint i;
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(*ctx->Driver.ReadStencilSpan)(ctx, x, y, width, stencil);
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(*ctx->Driver.ReadStencilSpan)(ctx, width, x, y, stencil);
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for (i = 0; i < width; i++) {
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stencil[i] = (stencil[i] & invMask) | clearVal;
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}
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(*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL);
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(*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL);
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}
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}
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else {
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@ -1243,7 +1243,7 @@ clear_hardware_stencil_buffer( GLcontext *ctx )
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stencil[i] = ctx->Stencil.Clear;
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}
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for (y = ctx->DrawBuffer->_Ymin; y < ctx->DrawBuffer->_Ymax; y++) {
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(*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL);
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(*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL);
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}
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}
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}
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@ -1261,11 +1261,11 @@ clear_hardware_stencil_buffer( GLcontext *ctx )
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for (y = 0; y < height; y++) {
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GLstencil stencil[MAX_WIDTH];
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GLuint i;
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(*ctx->Driver.ReadStencilSpan)(ctx, x, y, width, stencil);
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(*ctx->Driver.ReadStencilSpan)(ctx, width, x, y, stencil);
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for (i = 0; i < width; i++) {
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stencil[i] = (stencil[i] & invMask) | clearVal;
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}
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(*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL);
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(*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL);
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}
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}
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else {
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@ -1279,7 +1279,7 @@ clear_hardware_stencil_buffer( GLcontext *ctx )
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stencil[i] = ctx->Stencil.Clear;
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}
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for (y = 0; y < height; y++) {
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(*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL);
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(*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL);
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}
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}
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}
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