mesa/dd: remove NewSamplerObject

This was always calling directly into the mesa version now

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14074>
This commit is contained in:
Dave Airlie 2021-12-06 15:49:49 +10:00
parent 67f971e6ad
commit 86bbd14b8e
4 changed files with 3 additions and 27 deletions

View file

@ -59,6 +59,7 @@ struct gl_shader_program;
struct gl_texture_image;
struct gl_texture_object;
struct gl_memory_info;
struct gl_sampler_object;
struct gl_transform_feedback_object;
struct gl_vertex_array_object;
struct ati_fragment_shader;
@ -982,12 +983,6 @@ struct dd_function_table {
*/
void (*TextureBarrier)(struct gl_context *ctx);
/**
* \name GL_ARB_sampler_objects
*/
struct gl_sampler_object * (*NewSamplerObject)(struct gl_context *ctx,
GLuint name);
/**
* \name Return a timestamp in nanoseconds as defined by GL_ARB_timer_query.
* This should be equivalent to glGetInteger64v(GL_TIMESTAMP);

View file

@ -156,10 +156,7 @@ _mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name)
_mesa_init_sampler_handles(sampObj);
}
/**
* Fallback for ctx->Driver.NewSamplerObject();
*/
struct gl_sampler_object *
static struct gl_sampler_object *
_mesa_new_sampler_object(struct gl_context *ctx, GLuint name)
{
struct gl_sampler_object *sampObj = CALLOC_STRUCT(gl_sampler_object);
@ -186,7 +183,7 @@ create_samplers(struct gl_context *ctx, GLsizei count, GLuint *samplers,
for (i = 0; i < count; i++) {
struct gl_sampler_object *sampObj;
sampObj = ctx->Driver.NewSamplerObject(ctx, samplers[i]);
sampObj = _mesa_new_sampler_object(ctx, samplers[i]);
if (!sampObj) {
_mesa_HashUnlockMutex(ctx->Shared->SamplerObjects);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
@ -1817,10 +1814,3 @@ invalid_pname:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameterIuiv(pname=%s)",
_mesa_enum_to_string(pname));
}
void
_mesa_init_sampler_object_functions(struct dd_function_table *driver)
{
driver->NewSamplerObject = _mesa_new_sampler_object;
}

View file

@ -72,12 +72,6 @@ _mesa_reference_sampler_object(struct gl_context *ctx,
extern struct gl_sampler_object *
_mesa_lookup_samplerobj(struct gl_context *ctx, GLuint name);
extern struct gl_sampler_object *
_mesa_new_sampler_object(struct gl_context *ctx, GLuint name);
extern void
_mesa_init_sampler_object_functions(struct dd_function_table *driver);
extern void
_mesa_set_sampler_wrap(struct gl_context *ctx, struct gl_sampler_object *samp,
GLenum s, GLenum t, GLenum r);

View file

@ -31,7 +31,6 @@
#include "main/context.h"
#include "main/debug_output.h"
#include "main/glthread.h"
#include "main/samplerobj.h"
#include "main/shaderobj.h"
#include "main/state.h"
#include "main/version.h"
@ -968,8 +967,6 @@ st_init_driver_functions(struct pipe_screen *screen,
struct dd_function_table *functions,
bool has_egl_image_validate)
{
_mesa_init_sampler_object_functions(functions);
st_init_draw_functions(screen, functions);
st_init_blit_functions(functions);
st_init_bufferobject_functions(screen, functions);