minor optimization in GL_TRANSFORM_BIT popping

This commit is contained in:
Brian Paul 2002-04-01 17:03:38 +00:00
parent 6c921af034
commit 86a7cc6f2c

View file

@ -1,4 +1,4 @@
/* $Id: attrib.c,v 1.62 2002/03/29 17:27:59 brianp Exp $ */
/* $Id: attrib.c,v 1.63 2002/04/01 17:03:38 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -1068,9 +1068,11 @@ _mesa_PopAttrib(void)
}
/* normalize/rescale */
_mesa_set_enable(ctx, GL_NORMALIZE, ctx->Transform.Normalize);
_mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT,
ctx->Transform.RescaleNormals);
if (xform->Normalize != ctx->Transform.Normalize)
_mesa_set_enable(ctx, GL_NORMALIZE,ctx->Transform.Normalize);
if (xform->RescaleNormals != ctx->Transform.RescaleNormals)
_mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT,
ctx->Transform.RescaleNormals);
}
break;
case GL_TEXTURE_BIT: