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mesa: fix up a comment
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@ -2585,7 +2585,8 @@ struct gl_constants
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GLuint MaxVarying; /**< Number of float[4] varying parameters */
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GLbitfield SupportedBumpUnits; /**> units supporting GL_ATI_envmap_bumpmap as targets */
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/** Which texture units support GL_ATI_envmap_bumpmap as targets */
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GLbitfield SupportedBumpUnits;
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/**
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* Maximum amount of time, measured in nanseconds, that the server can wait.
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