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added GL_TABLE_TOO_LARGE to gl_error()
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commit
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1 changed files with 4 additions and 1 deletions
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@ -1,4 +1,4 @@
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/* $Id: context.c,v 1.75 2000/06/28 04:20:21 brianp Exp $ */
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/* $Id: context.c,v 1.76 2000/06/29 18:55:52 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -1964,6 +1964,9 @@ void gl_error( GLcontext *ctx, GLenum error, const char *s )
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case GL_OUT_OF_MEMORY:
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strcpy( errstr, "GL_OUT_OF_MEMORY" );
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break;
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case GL_TABLE_TOO_LARGE:
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strcpy( errstr, "GL_TABLE_TOO_LARGE" );
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break;
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default:
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strcpy( errstr, "unknown" );
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break;
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