mesa: add KHR_no_error support for glVertexArrayVertexBuffer()

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
This commit is contained in:
Timothy Arceri 2017-05-22 15:46:55 +10:00
parent 9d331739ae
commit 85e891283c
3 changed files with 18 additions and 1 deletions

View file

@ -599,7 +599,7 @@
<param name="buffer" type="GLuint" />
</function>
<function name="VertexArrayVertexBuffer">
<function name="VertexArrayVertexBuffer" no_error="true">
<param name="vaobj" type="GLuint" />
<param name="bindingindex" type="GLuint" />
<param name="buffer" type="GLuint" />

View file

@ -2082,6 +2082,19 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
}
void GLAPIENTRY
_mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex,
GLuint buffer, GLintptr offset,
GLsizei stride)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj);
vertex_array_vertex_buffer(ctx, vao, bindingIndex, buffer, offset,
stride, true, "glVertexArrayVertexBuffer");
}
void GLAPIENTRY
_mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer,
GLintptr offset, GLsizei stride)

View file

@ -367,6 +367,10 @@ extern void GLAPIENTRY
_mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
GLsizei stride);
void GLAPIENTRY
_mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex,
GLuint buffer, GLintptr offset,
GLsizei stride);
extern void GLAPIENTRY
_mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer,
GLintptr offset, GLsizei stride);