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i965: Implement guardband clipping on Sandybridge.
Improves performance in Citybench: - 320x240: 19.8008% +/- 0.937818% - 1280x480: 6.53856% +/- 0.859083% No apparent difference in OpenArena nor Xonotic. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
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2 changed files with 15 additions and 10 deletions
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@ -74,6 +74,7 @@ upload_clip_state(struct brw_context *brw)
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GEN6_CLIP_MODE_NORMAL |
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nonperspective_barycentric_enable_flag |
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GEN6_CLIP_XY_TEST |
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GEN6_CLIP_GB_TEST |
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userclip << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT |
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depth_clamp |
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provoking);
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@ -33,31 +33,35 @@
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/* The clip VP defines the guardband region where expensive clipping is skipped
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* and fragments are allowed to be generated and clipped out cheaply by the SF.
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*
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* By setting it to NDC bounds of [-1,1], we don't do GB clipping. It's
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* supposed to cause seams to become visible in apps due to shared edges taking
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* different clip/no clip paths depending on whether the rest of the prim ends
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* up in the guardband or not.
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*/
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static void
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gen6_upload_clip_vp(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->intel.ctx;
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struct brw_clipper_viewport *vp;
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vp = brw_state_batch(brw, AUB_TRACE_CLIP_VP_STATE,
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sizeof(*vp), 32, &brw->clip.vp_offset);
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vp->xmin = -1.0;
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vp->xmax = 1.0;
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vp->ymin = -1.0;
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vp->ymax = 1.0;
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/* According to the Sandybridge PRM, Volume 2, Part 1, Section 6.3.8
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* "Vertex X,Y Clamping and Quantization", the screen-aligned 2D
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* bounding-box of an object must not exceed 16K pixels in either X or Y.
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*/
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const float maximum_post_clamp_delta = 16384;
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float gbx = maximum_post_clamp_delta / (float) ctx->Viewport.Width;
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float gby = maximum_post_clamp_delta / (float) ctx->Viewport.Height;
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vp->xmin = -gbx;
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vp->xmax = gbx;
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vp->ymin = -gby;
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vp->ymax = gby;
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brw->state.dirty.cache |= CACHE_NEW_CLIP_VP;
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}
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const struct brw_tracked_state gen6_clip_vp = {
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.dirty = {
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.mesa = 0,
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.mesa = _NEW_VIEWPORT,
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.brw = BRW_NEW_BATCH,
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.cache = 0,
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},
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