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freedreno: Assert that we don't exceed constlen.
We actually could go up to vs->constlen in the binning shader on a6xx,
but for sanity let's make sure that we're always under constlen. This
would have caught the bug fixed in 572c76fd88 ("freedreno: Clamp UBO
uploads to the constlen decided by the shader.")
Reviewed-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
parent
bc50ecfa7a
commit
85bbdaff6c
1 changed files with 24 additions and 10 deletions
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@ -200,6 +200,18 @@ ring_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring)
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fd_wfi(batch, ring);
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}
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static void
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emit_const(struct fd_context *ctx, struct fd_ringbuffer *ring,
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const struct ir3_shader_variant *v, uint32_t dst_offset,
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uint32_t offset, uint32_t size,
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const void *user_buffer, struct pipe_resource *buffer)
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{
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assert(dst_offset + size <= v->constlen * 4);
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ctx->emit_const(ring, v->type, dst_offset,
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offset, size, user_buffer, buffer);
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}
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static void
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emit_user_consts(struct fd_context *ctx, const struct ir3_shader_variant *v,
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struct fd_ringbuffer *ring, struct fd_constbuf_stateobj *constbuf)
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@ -229,7 +241,7 @@ emit_user_consts(struct fd_context *ctx, const struct ir3_shader_variant *v,
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debug_assert((size % 16) == 0);
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debug_assert((offset % 16) == 0);
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ctx->emit_const(ring, v->type, state->range[i].offset / 4,
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emit_const(ctx, ring, v, state->range[i].offset / 4,
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offset, size / 4, cb->user_buffer, cb->buffer);
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}
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}
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@ -260,6 +272,8 @@ emit_ubos(struct fd_context *ctx, const struct ir3_shader_variant *v,
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}
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}
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assert(offset * 4 + params < v->constlen * 4);
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ring_wfi(ctx->batch, ring);
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ctx->emit_const_bo(ring, v->type, false, offset * 4, params, prscs, offsets);
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}
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@ -282,7 +296,7 @@ emit_ssbo_sizes(struct fd_context *ctx, const struct ir3_shader_variant *v,
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}
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ring_wfi(ctx->batch, ring);
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ctx->emit_const(ring, v->type, offset * 4,
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emit_const(ctx, ring, v, offset * 4,
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0, ARRAY_SIZE(sizes), sizes, NULL);
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}
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}
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@ -336,8 +350,7 @@ emit_image_dims(struct fd_context *ctx, const struct ir3_shader_variant *v,
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uint32_t size = MIN2(ARRAY_SIZE(dims), v->constlen * 4 - offset * 4);
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ring_wfi(ctx->batch, ring);
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ctx->emit_const(ring, v->type, offset * 4,
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0, size, dims, NULL);
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emit_const(ctx, ring, v, offset * 4, 0, size, dims, NULL);
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}
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}
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@ -360,7 +373,7 @@ emit_immediates(struct fd_context *ctx, const struct ir3_shader_variant *v,
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if (size > 0) {
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ring_wfi(ctx->batch, ring);
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ctx->emit_const(ring, v->type, base,
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emit_const(ctx, ring, v, base,
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0, size, const_state->immediates[0].val, NULL);
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}
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}
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@ -393,6 +406,8 @@ emit_tfbos(struct fd_context *ctx, const struct ir3_shader_variant *v,
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}
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}
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assert(offset * 4 + params < v->constlen * 4);
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ring_wfi(ctx->batch, ring);
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ctx->emit_const_bo(ring, v->type, true, offset * 4, params, prscs, offsets);
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}
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@ -557,12 +572,12 @@ ir3_emit_vs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin
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ctx->mem_to_mem(ring, vertex_params_rsc, 0,
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indirect->buffer, src_off, 1);
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ctx->emit_const(ring, MESA_SHADER_VERTEX, offset * 4, 0,
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emit_const(ctx, ring, v, offset * 4, 0,
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vertex_params_size, NULL, vertex_params_rsc);
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pipe_resource_reference(&vertex_params_rsc, NULL);
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} else {
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ctx->emit_const(ring, MESA_SHADER_VERTEX, offset * 4, 0,
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emit_const(ctx, ring, v, offset * 4, 0,
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vertex_params_size, vertex_params, NULL);
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}
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@ -623,7 +638,7 @@ ir3_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin
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indirect_offset = info->indirect_offset;
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}
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ctx->emit_const(ring, MESA_SHADER_COMPUTE, offset * 4,
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emit_const(ctx, ring, v, offset * 4,
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indirect_offset, 4, NULL, indirect);
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pipe_resource_reference(&indirect, NULL);
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@ -639,8 +654,7 @@ ir3_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin
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uint32_t size = MIN2(ARRAY_SIZE(compute_params),
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v->constlen * 4 - offset * 4);
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ctx->emit_const(ring, MESA_SHADER_COMPUTE, offset * 4, 0,
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size, compute_params, NULL);
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emit_const(ctx, ring, v, offset * 4, 0, size, compute_params, NULL);
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}
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}
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}
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