radeonsi/gfx10: gfx10 can render up to 8192 layers

Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Nicolai Hähnle 2017-11-14 16:10:10 +01:00 committed by Marek Olšák
parent 3f2b2b52d0
commit 8598a999ea

View file

@ -284,9 +284,13 @@ static int si_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 15; /* 16384 */
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
if (sscreen->info.chip_class >= GFX10)
return 14;
/* textures support 8192, but layered rendering supports 2048 */
return 12;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
if (sscreen->info.chip_class >= GFX10)
return 8192;
/* textures support 8192, but layered rendering supports 2048 */
return 2048;