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glx/xlib: no need to call XSync from XMesaFlush
Try to eliminate some unnecessary X server round trips.
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1 changed files with 1 additions and 1 deletions
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@ -1154,7 +1154,7 @@ void XMesaFlush( XMesaContext c )
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xmdpy->screen->fence_finish(xmdpy->screen, fence, 0);
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xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL);
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}
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XSync( c->xm_visual->display, False );
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XFlush( c->xm_visual->display );
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}
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}
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