From 8507afbd06ea88ab3eef28160329bee39f81e4e1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Louis-Francis=20Ratt=C3=A9-Boulianne?= Date: Tue, 9 Nov 2021 22:43:41 -0500 Subject: [PATCH] microsoft/compiler: Add subpass input types Reviewed-by: Jesse Natalie Part-of: --- src/microsoft/compiler/dxil_enums.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/microsoft/compiler/dxil_enums.c b/src/microsoft/compiler/dxil_enums.c index d21dfa3bed1..14b6c337431 100644 --- a/src/microsoft/compiler/dxil_enums.c +++ b/src/microsoft/compiler/dxil_enums.c @@ -89,6 +89,7 @@ enum dxil_resource_kind dxil_get_resource_kind(const struct glsl_type *type) : DXIL_RESOURCE_KIND_TEXTURE1D; case GLSL_SAMPLER_DIM_2D: case GLSL_SAMPLER_DIM_EXTERNAL: + case GLSL_SAMPLER_DIM_SUBPASS: return is_array ? DXIL_RESOURCE_KIND_TEXTURE2D_ARRAY : DXIL_RESOURCE_KIND_TEXTURE2D; case GLSL_SAMPLER_DIM_3D: @@ -101,6 +102,7 @@ enum dxil_resource_kind dxil_get_resource_kind(const struct glsl_type *type) case GLSL_SAMPLER_DIM_BUF: return DXIL_RESOURCE_KIND_TYPED_BUFFER; case GLSL_SAMPLER_DIM_MS: + case GLSL_SAMPLER_DIM_SUBPASS_MS: return is_array ? DXIL_RESOURCE_KIND_TEXTURE2DMS_ARRAY : DXIL_RESOURCE_KIND_TEXTURE2DMS;