ac/nir: add missing round_slice for 1D arrays

This fixes a bunch of CTS fails with 1D arrays:

dEQP-VK.glsl.texture_functions.texture*.sampler1darray_*

Fixes: 625dcbbc45 ("amd/common: pass address components individually to
ac_build_image_intrinsic")
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Samuel Pitoiset 2018-04-23 14:46:26 +02:00
parent 10e4290524
commit 84fef802fb

View file

@ -3397,6 +3397,13 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
}
/* Texture coordinates fixups */
if (instr->coord_components > 1 &&
instr->sampler_dim == GLSL_SAMPLER_DIM_1D &&
instr->is_array &&
instr->op != nir_texop_txf) {
args.coords[1] = apply_round_slice(&ctx->ac, args.coords[1]);
}
if (instr->coord_components > 2 &&
(instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||