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zink: mark bind_stage() as inline
Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11403>
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1 changed files with 1 additions and 1 deletions
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@ -981,7 +981,7 @@ zink_create_vs_state(struct pipe_context *pctx,
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return zink_shader_create(zink_screen(pctx->screen), nir, &shader->stream_output);
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}
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static void
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static inline void
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bind_stage(struct zink_context *ctx, enum pipe_shader_type stage,
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struct zink_shader *shader)
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{
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