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docs: add release notes for 25.2.2
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37160>
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@ -3,6 +3,7 @@ Release Notes
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The release notes summarize what's new or changed in each Mesa release.
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- :doc:`25.2.2 release notes <relnotes/25.2.2>`
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- :doc:`25.1.9 release notes <relnotes/25.1.9>`
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- :doc:`25.2.1 release notes <relnotes/25.2.1>`
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- :doc:`25.1.8 release notes <relnotes/25.1.8>`
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@ -462,6 +463,7 @@ The release notes summarize what's new or changed in each Mesa release.
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:maxdepth: 1
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:hidden:
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25.2.2 <relnotes/25.2.2>
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25.1.9 <relnotes/25.1.9>
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25.2.1 <relnotes/25.2.1>
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25.1.8 <relnotes/25.1.8>
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276
docs/relnotes/25.2.2.rst
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276
docs/relnotes/25.2.2.rst
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@ -0,0 +1,276 @@
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Mesa 25.2.2 Release Notes / 2025-09-03
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======================================
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Mesa 25.2.2 is a bug fix release which fixes bugs found since the 25.2.1 release.
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Mesa 25.2.2 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 25.2.2 implements the Vulkan 1.4 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA checksums
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-------------
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::
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TBD.
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New features
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------------
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- None
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Bug fixes
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---------
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- radv: watching vp9 encoded video with vulkan hwdecode result in artifacts
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- ci: zink-venus-lavapipe errors
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- [ANV][DG2][BMG] 3DMark Solar Bay Misrendering
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- lavapipe defaults to memfd when multiple export types are requested
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- anv: Simple vulkan compute shader causes Intel GPU hang due to excessive loop unrolling
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- INTEL_DEBUG=spill_fs regression
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- NIR validation failed after nir_lower_io in DOOM The Dark Ages
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- ACO validation failed in DOOM: The Dark Ages - Undef operand to \`p_parallelcopy`
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- ACO validation failure in DOOM: The Dark Ages Shader
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- Dragon Age Veilguard / Ability Wheel Targeting Visual Distortion
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- [AMD] glTexturePageCommitmentEXT triggers an error if level is higher than 0
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- missing sparse synchronization in zink
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- System Crashes when starting VR on rx 9070 (xt)
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Changes
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-------
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Aleksi Sapon (1):
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- draw: fix missing line viewport transformation
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Alyssa Ross (1):
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- gfxstream: guest: don't use transitional LFS64 API
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Antonio Ospite (2):
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- nak/nouveau: silence errors about never used methods
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- compiler/rust: fix errors about hiding elided lifetime
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Ashley Smith (1):
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- mesa: Fix support for GL_EXT_shader_clock
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Boris Brezillon (1):
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- panvk: Fix disjoint image memory binding
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Caio Oliveira (2):
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- brw: Fix folding case for MAD instruction with all immediates
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- brw: Fix checking sources of wrong instruction in opt_address_reg_load
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Connor Abbott (2):
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- vulkan/queue: Fix VkTimelineSemaphoreSubmitInfo sanitization
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- tu: Fix CmdBindTransformFeedbackBuffersEXT size handling
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Daniel Schürmann (1):
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- aco/ra: don't clear lateKill operands in get_reg_create_vector()
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David Rosca (7):
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- radeonsi/vcn: Disable H264 encode 8x8 transform when CABAC is disabled
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- radv/video: Disable H264 encode 8x8 transform when CABAC is disabled
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- radeonsi/vcn: Disable H264/5 constrained intra pred with rate control
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- radeonsi/vcn: Fix compatibility with old FW for encode
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- radeonsi/vcn: Fix HEVC encode cu_qp_delta with old FW
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- radeonsi/vcn: Fix HEVC encode transform_skip with old FW
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- radv/video: Fix VP9 loop filter and segmentation params
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Eric Engestrom (4):
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- docs: add sha sum for 25.2.1
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- .pick_status.json: Update to c0e51bcf24c7905a2fdc272194744a5fdfe8c345
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- .pick_status.json: Mark 85310e912c5a2fc542618a11b9e38ea9c433ed18 as denominated
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- .pick_status.json: Mark a34756bbedacdf2558c966466a71bfd3715fa295 as denominated
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Eric R. Smith (2):
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- mesa: fix off by one in MSRTT handling
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- panvk: revised occlusion query pointer fix
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Erik Faye-Lund (1):
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- pan/lib: clamp format size to 4
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Faith Ekstrand (10):
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- subprojects: Stop calling add_languages() in paste-1-rs/meson.build
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- nak: Add a nak_qmd_size_B() query
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- nak/hw_runner: Allow for variable sized QMDs
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- nvk: Allow for larger QMDs
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- nak/qmd: QMD versions 4.0 and 5.0 are both 384B
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- nak: NAK_MAX_QMD_SIZE_B should be 384
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- compiler/rust: Fix the DFS loop detection algorithm
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- lavapipe: Always use dma-buf for external memory when we can
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- nir: Add an option to make lower_phis_to_regs_block() less clever
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- nak,nir: Use a simpler version of phis_to_regs_block in lower_cf
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Georg Lehmann (6):
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- nir/uub: fix exclusive scans
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- aco: fix ra validation for flat/global/scratch/ds load sbyte_d16
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- aco/optimizer: don't apply packed clamp to v_fma_mix
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- aco/optimizer: don't create undef copies from p_create_vector
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- ac/nir: do not assume mesh cull flag is 1bit
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- nir/lower_io: fix boolean output stores
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Hans-Kristian Arntzen (2):
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- nvk: Return 0 for opaque memory capture replay.
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- nvk: Avoid passing garbage data in descriptor buffers for UBOs.
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Iván Briano (1):
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- anv: fix capture/replay of sparse images with descriptor buffer
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Jarrett Johnson (1):
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- nir: tag cls variable as maybe unused
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Jesse Natalie (1):
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- nir: Add missing #include for c99_alloca.h
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Jianxun Zhang (2):
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- anv: No compression on host memory allocation (xe2)
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- anv: Fix PAT entry in importing (xe2)
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Job Noorman (4):
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- ir3: don't vectorize nir_op_sdot_4x8_iadd[_sat]
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- ir3: emit descriptor prefetch in block dominated by its sources
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- ir3/cf: don't swap signedness of (sat) instructions
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- ir3: use nir_lower_bit_size for 8-bit bit_count
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Josh Simmons (1):
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- util: Fix \`BITSET_EXTRACT` out-of-bounds read
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Julia Zhang (1):
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- pps: init driver in OnSetup
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Karol Herbst (2):
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- aux/trace: move fence_server calls outside the locked area
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- rusticl/event: fix create_and_queue for deps in error states
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Lionel Landwerlin (9):
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- brw: fix analysis dirtying with pulled constants
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- anv: fix uninitialized return value
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- brw: remove uniform from opt_offsets
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- brw: fix INTEL_DEBUG=spill_fs
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- brw: fix broadcast opcode
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- anv: temporary disable KHR_maintenance8
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- Revert "anv: enable non uniform texture offset lowering"
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- Revert "brw: move texture offset packing to NIR"
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- anv: fix pipeline barriers with pre-rasterization stages
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Mark Collins (1):
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- freedreno/drm: Only initialize memory data source when Perfetto is active
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Mary Guillemard (2):
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- nouveau/headers: Fix nv_push rust push_inline_data implementation
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- hk: Return 0 for opaque memory capture replay
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Mike Blumenkrantz (14):
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- zink: break out unflushed batch waiting into separate function/mechanism
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- zink: pass ctx to sparse bind functions
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- zink: when sparse unbinding, always wait on main timeline semaphore
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- zink: trigger fb unbind barrier on resolve images too
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- zink: fix sizing on resolve resource array
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- zink: update resized swapchain depth buffer layout while blitting
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- zink: unify/fix clear flushing
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- zink: also set msrtss stencil
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- zink: always flush clears when doing single-aspect blit to avoid data loss
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- zink: fix some weird indentation in update_binds_for_samplerviews()
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- zink: flag resources for layout eval in update_binds_for_samplerviews()
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- zink: zero db offset on batch reset
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- zink: don't increase db scale when resizing a db up to the current scale
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- kopper: unwrap screen before checking cpu flag
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Nataraj Deshpande (1):
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- anv: add feature flags for linearly tiled ASTC images
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Philipp Zabel (1):
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- rusticl: Fix hidden lifetime warnings
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Pierre-Eric Pelloux-Prayer (2):
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- mesa/st: always use base_serialized_nir for draw
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- nir/opt_varyings: fix build with PRINT_RELOCATE_SLOT
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Pohsiang (John) Hsu (1):
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- gallium/pipebuffer: fix multithread issue on pb_slab_manager_create_buffer
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Qiang Yu (1):
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- mesa: fix glTexPageCommitmentARB and glTexturePageCommitmentEXT level check
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Rob Clark (1):
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- drirc: Work around ANGLE brokeness
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Robert Mader (2):
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- gallium: Set and count all extra samplers
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- nir: Fixup 10/12 bit SW decoder YCbCr formats
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Sagar Ghuge (4):
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- anv: Add missing ACCELERATION_STRUCTURE_READ in barrier handling
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- anv: Enable CS stall for ACCELERATION_STRUCTURE_COPY stage
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- anv: Add missing L3 flushes
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- anv: Apply pipe flushes for outstanding PC bits
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Samuel Pitoiset (4):
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- radv: dirty some states from graphics pipeline earlier
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- radv: add missing L2 invalidate cache flush for non-coherent images
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- radv: fix hashing graphics pipeline when no stages are compiled
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- radv/rt: fix a potential issue with RADV_PERFTEST=dmashaders
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Tapani Pälli (1):
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- anv: change some image qualifiers as coherent for Last Of Us
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Trigger Huang (1):
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- virtio/vdrm: add ENABLE_DRM_AMDGPU for c_args
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Valentine Burley (1):
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- ci/crosvm: Retry all curl errors when downloading kernel
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Yiwei Zhang (4):
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- panvk: ensure wsi memory is bound at offset 0
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- vulkan/android: amend a missing case for IMPLEMENTATION_DEFINED AHB
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- vulkan: handle wsi private data properly
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- anv: fix broken utrace
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