st/mesa: simplify MaxAtomicBufferSize-logic

MaxAtomicCounters has already been assigned in the loop above in the
ssbo_atomic = true case, so this will calculate the same value as the
default.

While we're at it, fixup indentation on the MaxAtomicBufferBindings
assign.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
This commit is contained in:
Erik Faye-Lund 2018-08-29 15:48:29 +02:00
parent 38f0c078de
commit 84795f8c64

View file

@ -441,12 +441,11 @@ void st_init_limits(struct pipe_screen *screen,
c->NumProgramBinaryFormats = 1;
c->MaxAtomicBufferBindings =
c->Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers;
c->Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers;
c->MaxAtomicBufferSize =
c->Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters * ATOMIC_COUNTER_SIZE;
if (!ssbo_atomic) {
/* for separate atomic buffers - there atomic buffer size will be
limited */
c->MaxAtomicBufferSize = c->Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters * ATOMIC_COUNTER_SIZE;
/* on all HW with separate atomic (evergreen) the following
lines are true. not sure it's worth adding CAPs for this at this
stage. */