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nir: don't create invalid inputs in nir_create_passthrough_gs
The helper was creating input locations for some builtin bariables.
This caused validation errors in zink because those builtins can't be
used as input.
Fixes: d0342e28b3 ("nir: Add helper to create passthrough GS shader")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22871>
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1 changed files with 5 additions and 0 deletions
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@ -186,6 +186,11 @@ nir_create_passthrough_gs(const nir_shader_compiler_options *options,
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nir_foreach_shader_out_variable(var, prev_stage) {
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assert(!var->data.patch);
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/* input vars can't be created for those */
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if (var->data.location == VARYING_SLOT_LAYER ||
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var->data.location == VARYING_SLOT_VIEW_INDEX)
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continue;
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char name[100];
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if (var->name)
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snprintf(name, sizeof(name), "in_%s", var->name);
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