r600g: fix instance divisor on Cayman

Not sure if this is the best way to fix it.

NOTE: This is a candidate for the stable branches.
This commit is contained in:
Marek Olšák 2012-09-25 16:09:24 +02:00
parent 933faae2b8
commit 836325bf7e

View file

@ -2758,31 +2758,47 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
unsigned fetch_resource_start = rctx->chip_class >= EVERGREEN ? 0 : 160;
unsigned format, num_format, format_comp, endian;
uint32_t *bytecode;
int i, r;
int i, j, r;
memset(&bc, 0, sizeof(bc));
r600_bytecode_init(&bc, rctx->chip_class, rctx->family);
for (i = 0; i < ve->count; i++) {
if (elements[i].instance_divisor > 1) {
struct r600_bytecode_alu alu;
memset(&alu, 0, sizeof(alu));
alu.inst = BC_INST(&bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_UINT);
alu.src[0].sel = 0;
alu.src[0].chan = 3;
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].value = (1ll << 32) / elements[i].instance_divisor + 1;
alu.dst.sel = i + 1;
alu.dst.chan = 3;
alu.dst.write = 1;
alu.last = 1;
if ((r = r600_bytecode_add_alu(&bc, &alu))) {
r600_bytecode_clear(&bc);
return r;
if (rctx->chip_class == CAYMAN) {
for (j = 0; j < 4; j++) {
struct r600_bytecode_alu alu;
memset(&alu, 0, sizeof(alu));
alu.inst = BC_INST(&bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_UINT);
alu.src[0].sel = 0;
alu.src[0].chan = 3;
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].value = (1ll << 32) / elements[i].instance_divisor + 1;
alu.dst.sel = i + 1;
alu.dst.chan = j;
alu.dst.write = j == 3;
alu.last = j == 3;
if ((r = r600_bytecode_add_alu(&bc, &alu))) {
r600_bytecode_clear(&bc);
return r;
}
}
} else {
struct r600_bytecode_alu alu;
memset(&alu, 0, sizeof(alu));
alu.inst = BC_INST(&bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_UINT);
alu.src[0].sel = 0;
alu.src[0].chan = 3;
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].value = (1ll << 32) / elements[i].instance_divisor + 1;
alu.dst.sel = i + 1;
alu.dst.chan = 3;
alu.dst.write = 1;
alu.last = 1;
if ((r = r600_bytecode_add_alu(&bc, &alu))) {
r600_bytecode_clear(&bc);
return r;
}
}
}
}