i965: Use brw_bo_wait() for brw_bo_wait_rendering()

Currently, we use set_domain() to cause a stall on rendering. But the
set-domain ioctl has the side-effect of changing the kernel's cache
domain underneath the struct_mutex, which may perturb state if there was
no rendering to wait upon and in general is much heavier than the
lockless wait-ioctl. Historically libdrm used set-domain as we did not
have an explicit wait-ioctl (and the patches to teach it to use wait if
available were lost in the mists). Since mesa already depends upon a
kernel support the wait-ioctl, we do not need to supply a fallback.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Chris Wilson 2017-07-07 13:12:54 +01:00 committed by Kenneth Graunke
parent 3b28eaabf6
commit 833108ac14
5 changed files with 10 additions and 8 deletions

View file

@ -831,10 +831,12 @@ brw_bo_get_subdata(struct brw_bo *bo, uint64_t offset,
/** Waits for all GPU rendering with the object to have completed. */
void
brw_bo_wait_rendering(struct brw_context *brw, struct brw_bo *bo)
brw_bo_wait_rendering(struct brw_bo *bo)
{
set_domain(brw, "waiting for",
bo, I915_GEM_DOMAIN_GTT, I915_GEM_DOMAIN_GTT);
/* We require a kernel recent enough for WAIT_IOCTL support.
* See intel_init_bufmgr()
*/
brw_bo_wait(bo, -1);
}
/**

View file

@ -227,7 +227,7 @@ int brw_bo_get_subdata(struct brw_bo *bo, uint64_t offset,
* bo_subdata, etc. It is merely a way for the driver to implement
* glFinish.
*/
void brw_bo_wait_rendering(struct brw_context *brw, struct brw_bo *bo);
void brw_bo_wait_rendering(struct brw_bo *bo);
/**
* Tears down the buffer manager instance.

View file

@ -256,7 +256,7 @@ intel_finish(struct gl_context * ctx)
intel_glFlush(ctx);
if (brw->batch.last_bo)
brw_bo_wait_rendering(brw, brw->batch.last_bo);
brw_bo_wait_rendering(brw->batch.last_bo);
}
static void

View file

@ -1350,7 +1350,7 @@ brw_wait_perf_query(struct gl_context *ctx, struct gl_perf_query_object *o)
if (brw_batch_references(&brw->batch, bo))
intel_batchbuffer_flush(brw);
brw_bo_wait_rendering(brw, bo);
brw_bo_wait_rendering(bo);
/* Due to a race condition between the OA unit signaling report
* availability and the report actually being written into memory,

View file

@ -497,7 +497,7 @@ throttle(struct brw_context *brw)
/* Pass NULL rather than brw so we avoid perf_debug warnings;
* stalling is common and expected here...
*/
brw_bo_wait_rendering(NULL, brw->throttle_batch[1]);
brw_bo_wait_rendering(brw->throttle_batch[1]);
}
brw_bo_unreference(brw->throttle_batch[1]);
}
@ -723,7 +723,7 @@ _intel_batchbuffer_flush_fence(struct brw_context *brw,
if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
fprintf(stderr, "waiting for idle\n");
brw_bo_wait_rendering(brw, brw->batch.bo);
brw_bo_wait_rendering(brw->batch.bo);
}
/* Start a new batch buffer. */