nak: Do not allocate vectors needlessly in optimization passes

All passes allocate a Vec per Instr during map(). This is wasteful,
because most instances of map()  produce a single instruction (by
mapping one instruction to another instruction) or no instructions at
all.

In such cases, they return an empty Vec, or a Vec with a single entry.

Rework the signatures so that a Vec is only when mapping one instruction
into many.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24998>
This commit is contained in:
Daniel Almeida 2023-05-16 14:02:56 -03:00 committed by Marge Bot
parent 5014b4697d
commit 831d1ee2d6
4 changed files with 68 additions and 55 deletions

View file

@ -3617,6 +3617,15 @@ impl<T: Into<Op>> From<T> for Instr {
}
}
/// The result of map() done on a Box<Instr>. A Vec is only allocated if the
/// mapping results in multiple instructions. This helps to reduce the amount of
/// Vec's allocated in the optimization passes.
pub enum MappedInstrs {
None,
One(Box<Instr>),
Many(Vec<Box<Instr>>),
}
pub struct BasicBlock {
pub id: u32,
pub instrs: Vec<Box<Instr>>,
@ -3631,7 +3640,7 @@ impl BasicBlock {
}
pub fn map_instrs<
F: Fn(Box<Instr>, &mut SSAValueAllocator) -> Vec<Box<Instr>>,
F: Fn(Box<Instr>, &mut SSAValueAllocator) -> MappedInstrs,
>(
&mut self,
map: &F,
@ -3639,7 +3648,15 @@ impl BasicBlock {
) {
let mut instrs = Vec::new();
for i in self.instrs.drain(..) {
instrs.append(&mut map(i, ssa_alloc));
match map(i, ssa_alloc) {
MappedInstrs::None => (),
MappedInstrs::One(i) => {
instrs.push(i);
}
MappedInstrs::Many(mut v) => {
instrs.append(&mut v);
}
}
}
self.instrs = instrs;
}
@ -3701,7 +3718,7 @@ impl Function {
}
pub fn map_instrs<
F: Fn(Box<Instr>, &mut SSAValueAllocator) -> Vec<Box<Instr>>,
F: Fn(Box<Instr>, &mut SSAValueAllocator) -> MappedInstrs,
>(
&mut self,
map: &F,
@ -3735,7 +3752,7 @@ impl Shader {
}
pub fn map_instrs<
F: Fn(Box<Instr>, &mut SSAValueAllocator) -> Vec<Box<Instr>>,
F: Fn(Box<Instr>, &mut SSAValueAllocator) -> MappedInstrs,
>(
&mut self,
map: &F,
@ -3746,20 +3763,14 @@ impl Shader {
}
pub fn lower_vec_split(&mut self) {
self.map_instrs(&|instr: Box<Instr>, _| -> Vec<Box<Instr>> {
self.map_instrs(&|instr: Box<Instr>, _| -> MappedInstrs {
match instr.op {
Op::INeg(neg) => {
vec![Instr::new_boxed(OpIAdd3 {
dst: neg.dst,
overflow: Dst::None,
srcs: [
Src::new_zero(),
neg.src.ineg(),
Src::new_zero(),
],
carry: Src::new_imm_bool(false),
})]
}
Op::INeg(neg) => MappedInstrs::One(Instr::new_boxed(OpIAdd3 {
dst: neg.dst,
overflow: Dst::None,
srcs: [Src::new_zero(), neg.src.ineg(), Src::new_zero()],
carry: Src::new_imm_bool(false),
})),
Op::FSOut(out) => {
let mut pcopy = OpParCopy::new();
for (i, src) in out.srcs.iter().enumerate() {
@ -3768,15 +3779,15 @@ impl Shader {
pcopy.srcs.push(*src);
pcopy.dsts.push(dst.into());
}
vec![Instr::new_boxed(pcopy)]
MappedInstrs::One(Instr::new_boxed(pcopy))
}
_ => vec![instr],
_ => MappedInstrs::One(instr),
}
})
}
pub fn lower_swap(&mut self) {
self.map_instrs(&|instr: Box<Instr>, _| -> Vec<Box<Instr>> {
self.map_instrs(&|instr: Box<Instr>, _| -> MappedInstrs {
match instr.op {
Op::Swap(swap) => {
let x = *swap.dsts[0].as_reg().unwrap();
@ -3790,73 +3801,75 @@ impl Shader {
assert!(*swap.srcs[1].src_ref.as_reg().unwrap() == x);
if x == y {
Vec::new()
MappedInstrs::None
} else if x.is_predicate() {
vec![Instr::new_boxed(OpPLop3 {
MappedInstrs::One(Instr::new_boxed(OpPLop3 {
dsts: [x.into(), y.into()],
srcs: [x.into(), y.into(), Src::new_imm_bool(true)],
ops: [
LogicOp::new_lut(&|_, y, _| y),
LogicOp::new_lut(&|x, _, _| x),
],
})]
}))
} else {
vec![
MappedInstrs::Many(vec![
Instr::new_xor(x.into(), x.into(), y.into()).into(),
Instr::new_xor(y.into(), x.into(), y.into()).into(),
Instr::new_xor(x.into(), x.into(), y.into()).into(),
]
])
}
}
_ => vec![instr],
_ => MappedInstrs::One(instr),
}
})
}
pub fn lower_mov_predicate(&mut self) {
self.map_instrs(&|instr: Box<Instr>, _| -> Vec<Box<Instr>> {
self.map_instrs(&|instr: Box<Instr>, _| -> MappedInstrs {
match &instr.op {
Op::Mov(mov) => {
assert!(mov.src.src_mod.is_none());
match mov.src.src_ref {
SrcRef::True => {
vec![Instr::new_isetp(
SrcRef::True => MappedInstrs::One(
Instr::new_isetp(
mov.dst,
IntCmpType::I32,
IntCmpOp::Eq,
Src::new_zero(),
Src::new_zero(),
)
.into()]
}
SrcRef::False => {
vec![Instr::new_isetp(
.into(),
),
SrcRef::False => MappedInstrs::One(
Instr::new_isetp(
mov.dst,
IntCmpType::I32,
IntCmpOp::Ne,
Src::new_zero(),
Src::new_zero(),
)
.into()]
}
.into(),
),
SrcRef::Reg(reg) => {
if reg.is_predicate() {
vec![Instr::new_plop3(
mov.dst,
LogicOp::new_lut(&|x, _, _| x),
mov.src,
Src::new_imm_bool(true),
Src::new_imm_bool(true),
MappedInstrs::One(
Instr::new_plop3(
mov.dst,
LogicOp::new_lut(&|x, _, _| x),
mov.src,
Src::new_imm_bool(true),
Src::new_imm_bool(true),
)
.into(),
)
.into()]
} else {
vec![instr]
MappedInstrs::One(instr)
}
}
_ => vec![instr],
_ => MappedInstrs::One(instr),
}
}
_ => vec![instr],
_ => MappedInstrs::One(instr),
}
})
}

View file

@ -72,7 +72,7 @@ impl<'a> LegalizeInstr<'a> {
}
}
pub fn map(&mut self, mut instr: Box<Instr>) -> Vec<Box<Instr>> {
pub fn map(&mut self, mut instr: Box<Instr>) -> MappedInstrs {
match &mut instr.op {
Op::FAdd(op) => {
let [ref mut src0, ref mut src1] = op.srcs;
@ -297,13 +297,13 @@ impl<'a> LegalizeInstr<'a> {
}
self.instrs.push(instr);
std::mem::replace(&mut self.instrs, Vec::new())
MappedInstrs::Many(std::mem::replace(&mut self.instrs, Vec::new()))
}
}
impl Shader {
pub fn legalize(&mut self) {
self.map_instrs(&|instr, ssa_alloc| -> Vec<Box<Instr>> {
self.map_instrs(&|instr, ssa_alloc| -> MappedInstrs {
LegalizeInstr::new(ssa_alloc).map(instr)
});
}

View file

@ -60,7 +60,7 @@ impl CopyGraph {
}
}
fn lower_par_copy(pc: OpParCopy) -> Vec<Box<Instr>> {
fn lower_par_copy(pc: OpParCopy) -> MappedInstrs {
let mut graph = CopyGraph::new();
let mut vals = Vec::new();
let mut reg_to_idx = HashMap::new();
@ -183,18 +183,18 @@ fn lower_par_copy(pc: OpParCopy) -> Vec<Box<Instr>> {
}
}
instrs
MappedInstrs::Many(instrs)
}
impl Shader {
pub fn lower_par_copies(&mut self) {
self.map_instrs(&|instr, _| -> Vec<Box<Instr>> {
self.map_instrs(&|instr, _| -> MappedInstrs {
match instr.op {
Op::ParCopy(pc) => {
assert!(instr.pred.is_true());
lower_par_copy(pc)
}
_ => vec![instr],
_ => MappedInstrs::One(instr),
}
});
}

View file

@ -125,7 +125,7 @@ impl DeadCodePass {
}
}
fn map_instr(&self, mut instr: Box<Instr>) -> Vec<Box<Instr>> {
fn map_instr(&self, mut instr: Box<Instr>) -> MappedInstrs {
let is_live = match &mut instr.op {
Op::PhiSrcs(phi) => {
assert!(phi.ids.len() == phi.srcs.len());
@ -170,9 +170,9 @@ impl DeadCodePass {
};
if is_live {
vec![instr]
MappedInstrs::One(instr)
} else {
Vec::new()
MappedInstrs::None
}
}