i965/fs: Enable rounding mode on f2f16 ops

By default we don't set the rounding mode. We only set
round-to-near-even or round-to-zero mode if explicitly set from nir.

v2: Use a single SHADER_OPCODE_RND_MODE opcode taking an immediate
    with the rounding mode (Curro)

v3: Use new helper brw_rnd_mode_from_nir_op  (Jason Ekstrand)

Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Alejandro Piñeiro 2017-07-01 08:14:09 +02:00 committed by Jose Maria Casanova Crespo
parent d6cd14f213
commit 82fa4d45e7

View file

@ -621,6 +621,18 @@ emit_find_msb_using_lzd(const fs_builder &bld,
inst->src[0].negate = true;
}
static brw_rnd_mode
brw_rnd_mode_from_nir_op (const nir_op op) {
switch (op) {
case nir_op_f2f16_rtz:
return BRW_RND_MODE_RTZ;
case nir_op_f2f16_rtne:
return BRW_RND_MODE_RTNE;
default:
unreachable("Operation doesn't support rounding mode");
}
}
void
fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
{
@ -724,6 +736,12 @@ fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
inst->saturate = instr->dest.saturate;
break;
case nir_op_f2f16_rtne:
case nir_op_f2f16_rtz:
bld.emit(SHADER_OPCODE_RND_MODE, bld.null_reg_ud(),
brw_imm_d(brw_rnd_mode_from_nir_op(instr->op)));
/* fallthrough */
/* In theory, it would be better to use BRW_OPCODE_F32TO16. Depending
* on the HW gen, it is a special hw opcode or just a MOV, and
* brw_F32TO16 (at brw_eu_emit) would do the work to chose.