i965: Fix up clip min_nr_entries, preferred_nr_entries, and max_threads.

The clip thread could potentially deadlock when processing tristrips since
being moved back to dual-thread mode, as the two threads could each have 4 VUEs
referenced and not be able to allocate another one since SF processing
wasn't able to continue (needing 5 entries before it freed 2).
In constrained URB mode, similar deadlock could even have occurred with
polygons (so we cut back max_threads if we can't handle it any primitive type).
This commit is contained in:
Eric Anholt 2008-11-02 18:43:10 -08:00
parent 5cb7ba10cc
commit 82eb7c235d
2 changed files with 16 additions and 2 deletions

View file

@ -88,7 +88,21 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.thread4.nr_urb_entries = key->nr_urb_entries;
clip.thread4.urb_entry_allocation_size = key->urb_size - 1;
clip.thread4.max_threads = 1; /* 2 threads */
/* If we have enough clip URB entries to run two threads, do so.
*/
if (key->nr_urb_entries >= 10) {
/* Half of the URB entries go to each thread, and it has to be an
* even number.
*/
assert(key->nr_urb_entries % 2 == 0);
clip.thread4.max_threads = 2 - 1;
} else {
assert(key->nr_urb_entries >= 5);
clip.thread4.max_threads = 1 - 1;
}
if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
clip.thread4.max_threads = 0;
if (INTEL_DEBUG & DEBUG_STATS)
clip.thread4.stats_enable = 1;

View file

@ -91,7 +91,7 @@ static const struct {
} limits[CS+1] = {
{ 16, 32, 1, 5 }, /* vs */
{ 4, 8, 1, 5 }, /* gs */
{ 6, 8, 1, 5 }, /* clp */
{ 5, 10, 1, 5 }, /* clp */
{ 1, 8, 1, 12 }, /* sf */
{ 1, 4, 1, 32 } /* cs */
};