Add structs and set-functions for vertex buffer, element state.

Not currently used.
This commit is contained in:
Keith Whitwell 2007-08-14 15:42:47 +01:00
parent 2691b18747
commit 8269bc48d8
2 changed files with 30 additions and 1 deletions

View file

@ -136,7 +136,15 @@ struct pipe_context {
void (*set_viewport_state)( struct pipe_context *,
const struct pipe_viewport_state * );
void (*set_vertex_buffer)( struct pipe_context *,
unsigned index,
struct pipe_vertex_buffer * );
void (*set_vertex_element)( struct pipe_context *,
unsigned index,
struct pipe_vertex_element * );
/*
* Surface functions
* This might go away...

View file

@ -320,4 +320,25 @@ struct pipe_mipmap_tree
};
struct pipe_vertex_buffer
{
unsigned pitch:11;
unsigned max_index;
struct pipe_buffer_handle *buffer;
unsigned buffer_offset;
};
struct pipe_vertex_element
{
unsigned src_offset:11;
unsigned vertex_buffer_index:5;
unsigned dst_offset:8;
unsigned src_format:8; /* PIPE_FORMAT_* */
};
#endif