radv: return the correct pitch for linear mipmaps on GFX10

On GFX9, the pitch of a level is always the pitch of the entire image
but not on GFX10.

This fixes graphics glithes with Halo - The Master Chief Collection.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2188
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2019-12-30 13:47:30 +01:00
parent b318bc2072
commit 824bd0830e
3 changed files with 6 additions and 2 deletions

View file

@ -1062,8 +1062,10 @@ static int gfx9_compute_miptree(ADDR_HANDLE addrlib,
surf->surf_alignment = out.baseAlign;
if (in->swizzleMode == ADDR_SW_LINEAR) {
for (unsigned i = 0; i < in->numMipLevels; i++)
for (unsigned i = 0; i < in->numMipLevels; i++) {
surf->u.gfx9.offset[i] = mip_info[i].offset;
surf->u.gfx9.pitch[i] = mip_info[i].pitch;
}
}
if (in->flags.depth) {

View file

@ -154,6 +154,8 @@ struct gfx9_surf_layout {
uint64_t surf_slice_size;
/* Mipmap level offset within the slice in bytes. Only valid for LINEAR. */
uint32_t offset[RADEON_SURF_MAX_LEVELS];
/* Mipmap level pitch in elements. Only valid for LINEAR. */
uint32_t pitch[RADEON_SURF_MAX_LEVELS];
uint64_t stencil_offset; /* separate stencil */

View file

@ -1889,7 +1889,7 @@ void radv_GetImageSubresourceLayout(
pLayout->rowPitch = surface->u.gfx9.surf_pitch * surface->bpe / 3;
} else {
assert(util_is_power_of_two_nonzero(surface->bpe));
pLayout->rowPitch = surface->u.gfx9.surf_pitch * surface->bpe;
pLayout->rowPitch = surface->u.gfx9.pitch[level] * surface->bpe;
}
pLayout->arrayPitch = surface->u.gfx9.surf_slice_size;